Answer:
Their problems were low wages and unsafe working conditions.
Explanation:
In the late 1800s, workers organized unions to solve their problems. ... First, workers formed local unions and later formed national unions. These unions used strikes to try to force employers to increase wages or make working conditions safer.
Many public figures defend the correlation between the access to violence in media sources and real-world violence and aggression. Back in the 5th century B.C , even Plato worried about the possible effects of violence and that violent themes in plays would have in society. Nowadays, some scholars speculate that some fans of such media may become more aggressive or immoral. Yet, nothing has been proved, and the correlation between violent media and actual violence are still considered inconclusive. <u>Some social scientists who believe in the correspondence of violence and violent media</u>; however, <u>believe that violent media would cause gamers to lose empathy towards the victims displayed in the media and thus more likely to commit acts of violence.</u>
Rickets is a deficiency disease in children characterized by defective bone growth.
<h3>What is meant by Rickets: a deficiency disease?</h3>
Children who have rickets have to soften and weakening of their bones, which is typically caused by a severe and sustained vitamin D deficit. Rickets can also be brought on by uncommon hereditary issues. It probably derives from the "twisted" sounding German word "wicked." The English physician's Daniel Whistler (1645) and Francis Glisson provided the first precise descriptions of rickets in the seventeenth century (1650). Rickets symptoms include the small height and slow growth Bone fractures, softening of the bones, aches, and pains in the pelvis, spine, arms, and legs dental malformations, skeletal malformations such as bowlegs, and projecting breastbone.
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Answer:
MATLAB script is given below
Explanation:
/Practice with inheritance, polymorphism, and Abstract Data Types
//header file for Polygon class
#ifndef MYPOLY_H
#define MYPOLY_H
class myPoly
{
public:
//constructor
//const reference pass because the values w and h don't change and reference avoid the time it takes to copy large
// objects by value (if there were any)
myPoly();
myPoly(const float & w, const float & h);
//destructor
virtual ~myPoly();
//accessors
float getWidth();
float getHeight();
void setWidth(const float & w);
void setHeight(const float & h);
virtual float area() = 0;
private:
float width, height;
};
#endif