How do I find the average number of particles hitting the surface poer unit area and per unit time with no information?
Y = mx + bDomainAll the X values in a functionRange<span>All the Y values in a function</span>
26. 2x^2 +4x -10 = 0 (-4 + - (root(4^2 - 4*2*-10)))/2*2 =
(-4 + - (root(96)))/4
(-4 + (root(96)))/4 ≈ 1.45
(-4 - (root(96)))/4 ≈ -3.45
27. f(x) = 0 when any of the components that multiply together equal 0 for this function therefore x -2 = 0 x +3 = 0 x -5 = 0 so f(x) = 0 when x = 2, -3 or 5
28. It looks like it shows you how to do it
Answer:
(0,4) is the y intercept for function A
(0,3) is the y intercept for function B
so function A has the greatest y intercept
Step-by-step explanation:
You would rather flip the coin 500 times in the first game because over time the percentage should average out to that range.
You would flip the coin 25 times in the second game to let outliers have a greater chance of making a dramatic difference, like having the average be strayed from 50:50 to 25:75 or less