Answer:
cooling
Explanation:
Air cooling is a process of lowering air temperature by dissipating heat. It provides increased air flow and reduced temperatures with the use of cooling fins, fans or finned coils that move the heat out of a casing such as a computer …
Answer:
3) A Single linked list is a sequence of elements in which every element has link to its next element in the sequence.
DATA LINK
DATA stores actual value , LINK stores address of next node
As per information given in question, letters at the even addresses are items in linked list and the odd addresses will be used as links.
Even Address Odd Address
12 (Stores 't') 13 (Used as link)
14 (Stores 'm') 15 (Used as link)
16 (Stores 'a') 17 (Used as link)
18 (Stores 'r') 19 (Used as link)
20 (Stores 's') 21 (Used as link)
Numbers represented by circle are addresses of respective nodes. Here Front or Head has address 16. Which represents the Head Node.
Following image represents the word "smart" with respective nodes and their addressing.
Numbers represented by circle are addresses of respective nodes.
The head pointer is: 20
Answer:
#include <iostream>
using namespace std;
void PrintPopcornTime (int bagOunces){
if (bagOunces < 2){
cout << "Too small"<<endl;
}
else if (bagOunces > 10){
cout << "Too large"<<endl;
}
else{
cout << bagOunces*6 <<" seconds"<<endl;
}
}
int main(){
PrintPopcornTime(7);
return 0;
}
Explanation:
Create a function called PrintPopcornTime that takes one parameter, bagOunces
Check the bagOunces using if-else structure. If it is smaller than 2, print "Too small". If it is greater than 10, print "Too large". Otherwise, calculate and print 6*bagOunces followed by " seconds".
Call the function in the main function with parameter 7. Since 7 is not smaller than 2 or not greater than 10, "42 seconds" will be printed.
Answer:
link destination ("href" pointing to a URL)
link label.
link title.
link target.
link class or link id.
Explanation:
Answer:
A language for Geometry Dash triggers. ... SPWN is a programming language that compiles to Geometry Dash levels. What that means is that you can create levels by using not only the visual representation in the GD-editor, but using a "verbal" and abstracted representation as well.