Answer:
The key difference between a library and a framework is “Inversion of Control”. When you call a method from a library, you are in control. But with a framework, the control is inverted:the framework calls you
Explanation:
A library performs specific, well-defined operations.
A framework is a skeleton where the application defines the "meat" of the operation by filling out the skeleton. The skeleton still has code to link up the parts but the most important work is done by the application.
Examples of libraries: Network protocols, compression, image manipulation, string utilities, regular expression evaluation, math. Operations are self-contained.
Examples of frameworks: Web application system, Plug-in manager, GUI system. The framework defines the concept but the application defines the fundamental functionality that end-users care about.
<span>Three-pronged firewall hope this helps!</span>
Answer:
<em>C++.</em>
#include <iostream>
using namespace std;
////////////////////////////////////////////////////////////////
int main() {
int weekly_hours = 0;
int hourly_rate;
float gross_pay = 0;
cout<<"Enter weekly hours worked: ";
cin>>weekly_hours;
cout<<"Enter hourly rate: ";
cin>>hourly_rate;
cout<<endl;
////////////////////////////////////////////////
if (weekly_hours > 40) {
gross_pay = (weekly_hours*hourly_rate) + ((weekly_hours*hourly_rate)*0.5);
}
else
gross_pay = weekly_hours*hourly_rate;
cout<<"Weekly gross pay: $"<<gross_pay;
////////////////////////////////////////////////
return 0;
}
Hey what are you guys going on with your dad today or tomorrow night