Answer:
A
Explanation:
The answer is A because, to be novice at something that means one is new to and is inexperienced at said activity.
Answer:
Most HTML tags are fixed
Explanation:
There are various kind of technology one can use for designing web application. A web designer should know HTML, CSS and other basic building block of web development.
HTML meaning hypertext markup language is used to define the basic structure of a web page . HTML has tags which are used to declare the contents on the web page. The tags includes anchor(<a>), paragraph tag(<p>),header tag(<h1>).
CSS which is known as Cascading style sheet describes the presentation of the web pages.
Other tags in HTML includes <img>, <link>, <ul> etc and generally this tags are HTML tags which are fixed for a particular kind of job . For example you can't use an image tag <img> to enclose video instead you use a video tag <video> tag. The header tag <h1> cannot be represented like a paragrapgh tag<p> on the web page. The both of them serve specific purpose and are fixed.
Answer:
Probability Distribution={(A, 4/7), (B, 2/7), (C, 1/7)}
H(X)=5.4224 bits per symb
H(X|Y="not C")=0.54902 bits per symb
Explanation:
P(B)=2P(C)
P(A)=2P(B)
But
P(A)+P(B)+P(C)=1
4P(C)+2P(C)+P(C)=1
P(C)=1/7
Then
P(A)=4/7
P(B)=2/7
Probability Distribution={(A, 4/7), (B, 2/7), (C, 1/7)}
iii
If X={A,B,C}
and P(Xi)={4/7,2/7,1/7}
where Id =logarithm to base 2
Entropy, H(X)=-{P(A) Id P(A) +P(B) Id P(B) + P(C) Id P(C)}
=-{(1/7)Id1/7 +(2/7)Id(2/7) +(4/7)Id(4/7)}
=5.4224 bits per symb
if P(C) =0
P(A)=2P(B)
P(B)=1/3
P(A)=2/3
H(X|Y="not C")= -(1/3)Id(I/3) -(2/3)Id(2/3)
=0.54902 bits per symb
Answer:
public class Triangle
{
public static void main( String[] args )
{
show( 5 );
}
public static void show( int n )
{
int i,j,k;
for (i = 0; i < n - 1; i++ )
{
for (j = 0; j < i; j++ )
{
System.out.print( " " );
}
for (k = n - i; k > 0; k-- )
{
System.out.print( "* " );
}
System.out.println();
}
for (i = 0; i < n; i++ )
{
for (j = n - i; j > 1; j-- )
{
System.out.print( " " );
}
for (k = 0; k < i + 1; k++ )
{
System.out.print( "* " );
}
System.out.println();
}
Answer:
Computer scientists began building rudimentary games and simulations on mainframe computers in the 1950s and 1960s, with MIT's Spacewar! in 1962 being one of the first such games to be played with a video display. The first consumer-ready video game hardware arrived in the early 1970s, with the Magnavox Odyssey, the first home video game system, and the first arcade video games from Atari, Computer Space and Pong, the latter of which was later transformed into a home console version. Pong's success in arcades and at home prompted numerous firms to create clones of the game, resulting in a market contraction in 1978 owing to oversaturation and a lack of innovation.