Answer: Y = -4 is four numbers down for the origin. Y = 0 is basically the origin (the center of the graph)
Answer:
In naming a ray, we always begin with the letter of the endpoint (where the ray starts) followed by another point on the ray in the direction it travels. Since the vertex of the angle is the endpoint of each ray and our vertex is , each of our rays must begin with . Only fails to do so.
Answer:
<h3>x = 1.54 or x = - 4.54 to 2 decimal places</h3>
Step-by-step explanation:
x² + 3x - 7 = 0
Using the quadratic formula
a = 1 b = 3 c = - 7

Hope this helps you
Answer:
Red (-2,5)
take the x = -4 and substitute into f(-4+2) = f(-2)
Step-by-step explanation:
I hope it helps
B : rotation.
Translation is if you are moving the shape from one place to the other. Reflection is if you are flipping the shape over a line ( which it is not ) and dilation is when the shape is becoming bigger or smaller.