Answer:
y>4x-2
Step-by-step explanation:
First let us find the equation of the line.
Given points (1,2) and (0, -2), the slope would be
(2-(-2))/(1-0) = 4/1= 4
The intercept is at -2, so the full equation would be
y=4x-2
However, we need to find the inequality of the graph. Everything greater than our line/above our line is included. Also notice that the line is dotted, which means that the line itself is not included.
Our equations should be,
y>4x-2
<em>I hope this helps! :)</em>
Answer:
volume = 450 mm³
Step-by-step explanation:
Given:
- height = 18 mm
- area of base = 25 mm²
Volume of a rectangular prism = area of base x height
⇒ volume = 25 x 18 = 450 mm³
Answer:
f(x) = -3(x+3)(x-1)
Step-by-step explanation:
x = -3 & 1; f(x) = 9
f(x) = a(x-r1)(x-r2)
f(0) = a(x-r1)(x-r2) = 9; 9 = a(0-(-3))(0-1)
9 = a(3)(-1); 9 = a(-3)
a = -3
f(x) = -3(x+3)(x-1)
In order to make the offer attractive such that it would earn £25,000 for Ian Vector, Paddington Games would have to sell 460 games.
The game can be sold for £25,000 or for £2,000 and then a fee of £50 for every game sold.
In order for the amount to be the same, the amount from games sold will have to equal the difference between the £25,000 and the £2,000.
Difference is:
= 25,000 - 2,000
= £23,000
The <u>number of games to be sold</u> is:
= Difference / Amount per game
= 23,000 / 50
= 460 games
In conclusion, 460 games need to be sold to make the offer attractive.
<em>Find out more at brainly.com/question/2865277.</em>
Hey there! :D
If 20 is 25% of a number,
we know that it is a quarter of a number.
20*4= 80
20 is 25% of 80.
I hope this helps!
~kaikers