Answer:
A.1.
Explanation:
CCS(Centum Call Seconds) is a unit to measure the network traffic in the telecommunication circuit network.
1 Traffic unit = 1 Erlang.
The relation between Erlang and CCS(Centum Call Seconds) is:-
36 CCS = 1 Erlang.
Hence the answer to this question is 1 Erlang.
Answer:
A. Xcode libraries
Explanation:
We have to find a requirement for developing game applications on devices running Apple’s iOS operating system. For that, I will evaluate each answer.
A. Xcode libraries
Xcode can be generally defined as a development kit or integrated development environment to facilitate the Apple software development. Apple use iOS operating system for its devices. To develop anything compatible with iOS, you generally have to code it using Xcode. Obviously, each development kit includes libraries for project to be built. Therefore, this option is correct.
B. Android Development Kit
Just like Xcode, Android Development Kit is used to build the software for android. It is pretty much comprehensible from its name. So, this option is false.
C. ARM technology and D. advanced microprocessors
These both options are related to hardware and available on both the devices. It is used for overall processing but these options are not that relevant to iOS operating system. Therefore, these options are false too.
So, Correct option is Xcode libraries.
A Peer-to-peer network architecture would work best for Edward and Matthew.
Although they have the option of creating a Client-Server type of network architecture, the number of people that they are currently working with would cost them a lot more than a peer-to-peer architecture.
One of the advantages of using a Peer-to-peer network architecture for a small network would be the access of files between all computers in the network. Even if one of the computers will fail, the other computers will still have access to the different files and information they will need to keep the company moving forward.
Answer:
The codes below implement the problem statements
Explanation:
public class Percentages {
public static void computePercent (int a,int b)
{
System.out.println(a+" is "+(a*100/b)+"% of "+b);
}
public static void main(String []args)
{
int a=2;
int b=5;
computePercent(a,b);
computePercent(b,a);
}
}
<u>
</u>
<u>Part(b)
</u>
import java.util.*;
public class Percentages {
public static void computePercent (int a,int b)
{
System.out.println(a+" is "+(a*100/b)+"% of "+b);
}
public static void main(String []args)
{
Scanner s= new Scanner(System.in);
int a=s.nextInt();
int b=s.nextInt();
computePercent(a,b);
computePercent(b,a);
}
}