Answer:
d. All of the above
Explanation:
A software can be defined as a set of executable instructions (codes) or collection of data that is used typically to instruct a computer how to perform a specific task and to solve a particular problem.
A software development life cycle (SDLC) can be defined as a strategic process or methodology that defines the key steps or stages for creating and implementing high quality software applications.
In Computer science, management of software development consist of;
a. Process: it involves the stages through which a software application is analyzed, designed, developed, tested, etc.
b. People: it refers to the individuals involved in the software development process.
c. Project: it's the entirety of the stages a software goes through before it gets to the end user.
Answer:Analog component signals are comprised of three signals, analog R′G′B′ or YPbPr. Referred to as 480i (since there are typically 480 active scan lines per frame and they are interlaced), the frame rate is usually 29.97 Hz (30/1.001) for compatibility with (M) NTSC timing.
Explanation:
Answer:
Primary memory is computer memory that is accessed directly by the CPU
Explanation:
Answer:
Explanation:
When programming in an OOP language classes are created to represent real-life objects, people, places etc. from the real world. Programming in the general allows you to cut down your code and making it more efficient by applying the same necessary functions to all of the objects that classify under the same category. For example by programming "in the general" and creating an Animal class you can create all of the functions/behaviors that animals tend to have. Then you can apply these functions/behaviors to various animals such as a Cat, Dog, Horse, etc. But if you program in the specific you cannot apply a Cat class to a Dog since they are not the same thing.