Answer:
To do this you'll need to use malloc to assign memory to the pointers used. You'll also need to use free to unassign that memory at the end of the program using the free. Both of these are in stdlib.h.
#include <stdlib.h>
#include <stdio.h>
#define SIZE_X 3
#define SIZE_Y 4
int main(void){
int **matrix, i, j;
// allocate the memory
matrix = (int**)malloc(SIZE_X * sizeof(int*));
for(i = 0; i < SIZE_X; i++){
matrix[i] = (int *)malloc(SIZE_Y * sizeof(int));
}
// assign the values
for(i = 0; i < SIZE_X; i++){
for(j = 0; j < SIZE_Y; j++){
matrix[i][j] = SIZE_Y * i + j + 1;
}
}
// print it out
for(i = 0; i < SIZE_X; i++){
for(j = 0; j < SIZE_X; j++){
printf("%d, %d: %d\n", i, j, matrix[i][j]);
}
}
// free the memory
for(i = 0; i < SIZE_X; i++){
free(matrix[i]);
}
free(matrix);
return 0;
}
Answer:
subtotal function
Explanation:
The Microsoft Excel SUBTOTAL returns the subtotal of the numbers in the columns in a list or database, and it can be applied horizontally as well as vertically. And the SUBTOTAL function happens to be the built-in function in Excel which is categorized as the Math function or the Trigger function. And like a worksheet function, it can be inserted as a part of the formula inside a cell of a worksheet. Select the columns in a row, or rows in a column, and move to the Data tab in the ribbon. From there, select the SUBTOTAL, and the function you would like to use, and press ok. And this means here the correct option is the subtotal function.
Animation or C your welcome my friend
Answer:
lol i would but i have an Xbox...
Explanation:
<span>It is false that live preview is available on a touch screen. Life preview refers to cameras mostly, and to the fact that its display screen can be used as a viewfinder. Viewfinder is what you look through when you are using a camera to take a photo, or to focus on something. So, no, touch screen devices do not have this feature available, only the "old-school" cameras do.</span>