Answer:
it allows users to trim the edges of the image,making the image smaller.
Explanation:
Cropping refers to removing unwanted parts of a graphic hence can facilitate to reducing the size
Answer:
Technology refers to the application of the knowledge got from science in a practical way.
Explanation:
For example: 1. Science has made the world a global village hence one travels from one to another by either air plane, ship, car, motor, etc. within a short period of time. Also communication has been made easier due to science. One may communicate with people from different countries in the world through the use of computers, mobile phones, at the comfort of their homes without wasting much time.
The correct answer for the question that is being presented above is this one: "monopolistic." Suppose barriers to entry exist in the telecommunications industry. This best describes a monopolistic market. In a <span>monopolistic market, that specific source of service or good, is being handled by a single company.</span>
Sometimes, it lags on the other side or from the teachers computer so the app just kicks people out sometimes, it’s sucks I know
Answer:
Explanation:
The following code is written in Java. It creates the Bug class with the position and direction variables. Then it creates a constructor, move method, turn method, and getPosition method. Finally, a bug object called bugsy is created in the main method, and we move it once to the right, then again to the right, and then we turn it and move it 5 times to the left, printing out the position when it is done moving. Output can be seen in the attached picture below.
class Brainly {
public static void main(String[] args) {
Bug bugsy = new Bug(10);
bugsy.move();
System.out.println("Current bug position: " + bugsy.getPosition());
bugsy.move();
System.out.println("Current bug position: " + bugsy.getPosition());
bugsy.turn();
bugsy.move();
bugsy.move();
bugsy.move();
bugsy.move();
bugsy.move();
System.out.println("Current bug position: " + bugsy.getPosition());
}
}
class Bug {
char direction = 'r';
int position = 0;
public Bug(int initialPosition) {
this.position = initialPosition;
}
public void turn() {
if (this.direction == 'r') {
this.direction = 'l';
} else {
this.direction = 'r';
}
}
public void move() {
if (this.direction == 'r') {
this.position += 1;
} else {
this.position -= 1;
}
}
public int getPosition() {
return this.position;
}
}