Answer:
8cm and 2cm
I would appreciate if my answer is chosen as a brainliest answer
Answer:


Step-by-step explanation:
One is given the following function:

One is asked to evaluate the function for
, substitute
in place of
, and simplify to evaluate:



A recursive formula is another method used to represent the formula of a sequence such that each term is expressed as a function of the last term in the sequence. In this case, one is asked to find the recursive formula of an arithmetic sequence: that is, a sequence of numbers where the difference between any two consecutive terms is constant. The following general formula is used to represent the recursive formula of an arithmetic sequence:

Where (
) is the evaluator term (
) represents the term before the evaluator term, and (d) represents the common difference (the result attained from subtracting two consecutive terms). In this case (and in the case for most arithmetic sequences), the common difference can be found in the standard formula of the function. It is the coefficient of the variable (n) or the input variable. Substitute this into the recursive formula, then rewrite the recursive formula such that it suits the needs of the given problem,



Part A: Explain why the x-coordinates of the points where the graphs of
the equations y = 4-x and y = 2x + 3 intersect are the solutions of the
equation
4-x = 2x + 3.
Because the point where the graphs intersect is a point that meets both rules (functions) y = 4 - x and y = 2x + 3 meaning that y from y = 4 - x equals y from 2x + 3 and also both x have the same value.
Part B: Make tables to find the solution to 4-x = 2x + 3. Take the integer values of x between -3 and 3.
x values 4 -x 2x + 3
-3 4-(-3)=7 2(-3)+3 =-3
-2 4-(-2)=6 2(-2)+3 =-1
-1 4-(-1)=5 2(-1)+3 = 1
0 4-0=4 2(0)+3 = 3
1 4-1=3 2(1)+3=5
2 4-2=2 2(2)+3 = 7
3 4-3=1 2(3)+3 = 9
The the solution is between x = 0 and x =1
Part C: How can you solve the equation 4-x = 2x + 3 graphically?
Draw in a same graph both functions y= 4 - x and y = 2x +3.
Then read the x-coordinates of the intersection point. That is the solution.
2(4x + 3y). You just factor out the two