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Xelga [282]
4 years ago
15

In what stage of systems development are design specifications created?

Computers and Technology
1 answer:
timofeeve [1]4 years ago
5 0

The stage of systems development in which design specifications (such as the architecture, the modules, the interfaces, and the data) are created is the stage of systems design. The purpose of systems design is primarily to satisfy the specified requirements.

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Write the printItem() method for the base class. Sample output for below program:
Anna [14]

Answer:

The printItem() method code is filled in the explanation, highlighted with bold font.

Explanation:

// ===== Code from file BaseItem.java =====

public class BaseItem {

  protected String lastName;

  public void setLastName(String providedName) {

      lastName = providedName;

      return;

  }

// FIXME: Define printItem() method

/* Your solution goes here */

  public void printItem() {

      // TODO Auto-generated method stub

      System.out.println("Last name: "+lastName);

  }

}

// ===== end =====

4 0
3 years ago
Which package is the Graphics class part of? _________________ .
Ksenya-84 [330]

Answer: C) java.awt

Explanation:

Java.awt is commonly used in AWT (abstract window toolkit) which basically contain core graphics in AWT class. The java.awt is the important package in the AWT. It basically contain the main capabilities of the graphics and define the GUI ( graphical user interface) frame in the java platform.

It also support the event handling and also the event class like window and key event in the java.awt.

Therefore, option (C) is correct.

8 0
3 years ago
Does anyone know a NC wise owl password I can use, it's an emergency!! I can't ask my school because they are closed and I need
snow_tiger [21]
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3 years ago
Assume that d is a double variable. Write an if statement that assigns d to the int variable i if the value in d is not larger t
mamaluj [8]

Answer:

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Explanation:

3 0
3 years ago
This program will store roster and rating information for a soccer team. Coaches rate players during tryouts to ensure a balance
aleksandr82 [10.1K]

Answer:

Question Options :

(1) Prompt the user to input five pairs of numbers: A player’s jersey number (0 – 99) and the player’s rating (1 – 9). Store the jersey numbers in one int array and the ratings in another int array. Output these array(i.e., output the roster).

(2) Implement a menu of options for a user to modify the roster. Each option is represented by a single character. The program initially outputs the menu, and outputs the menu after a user chooses an option. The program ends when the user chooses the option to Quit. For this step, the other options do nothing. (2 pt)

(3) Implement the “Output roster” menu option. (1 pt)

(4) Implement the “Add player” menu option. Prompt the user for a new player’s jersey number and rating. Append the values to the two arrays. (1 pt)

(5) Implement the “Delete player” menu option. Prompt the user for a player’s jersey number. Remove the player from the roster (delete the jersey number and rating). (2 pts)

(6) Implement the “Update player rating” menu option. Prompt the user for a player’s jersey number. Prompt again for a new rating for the player, and then change that player’s rating. (1 pt)

(7) Implement the “Output players above a rating” menu option. Prompt the user for a rating. Print the jersey number and rating for all players with ratings above the entered value. (2 pts)

/******************************************************************************

This program will store roster and rating information for a soccer team.

                             

*******************************************************************************/

#include <iostream>

#include <vector>

using namespace std;

int main() {

   vector< int> jerseyNumber;

   vector< int> rating;

   int temp;

   for (int i = 1; i <= 5; i++) {

       cout << "\nEnter player " << i << "'s jersey number: ";

       cin >> temp;

       if ((temp >= 0) && (temp <= 99)){

           jerseyNumber.push_back(temp);}

       cout << "Enter player " << i << "'s rating: ";

       cin >> temp;

       if ((temp >= 0) && (temp <= 9)){

       rating.push_back(temp);}

       cout << endl;

   } cout << endl;

   cout << "ROSTER" << endl;

   for (int i = 0; i < 5; i++)

cout << "Player " << i + 1 << " -- " << "Jersey number: " << jerseyNumber.at(i) << ", Rating: " << rating.at(i) << endl;

   char option;

   while (true) {

       cout << endl;

       cout << "MENU" << endl;

       cout << "a - Add player" << endl;

       cout << "d - Remove player" << endl;

       cout << "u - Update player rating" << endl;

       cout << "r - Output players above a rating" << endl;

       cout << "o - Output roster" << endl;

       cout << "q - Quit" << endl << endl;

       cout << "Choose an option: " << endl;

       cin >> option;

       switch (option) {

           case 'a':

           case 'A':

               cout << "Enter another player's jersey number: " << endl;

               cin >> temp;

               if ((temp >= 0) && (temp <= 99)){

                   jerseyNumber.push_back(temp);}

               cout << "Enter another player's rating: " << endl;

               cin >> temp;

               if ((temp >= 0) && (temp <= 9)){

                   rating.push_back(temp);}

               break;

           case 'd':

           case 'D':

               cout << "Enter a jersey number: ";

               cin >> temp;

               for (int i = 0; i < jerseyNumber.size(); i++) {

                   if (jerseyNumber.at(i) == temp) {

                       jerseyNumber.erase(jerseyNumber.begin() + i);

                       rating.erase(rating.begin() + i);

                       break; }

               } break;

           case 'u':

           case 'U':

               cout << "Enter a jersey number: ";

               cin >> temp;

               for (int i = 0; i < jerseyNumber.size(); i++) {

                   if (jerseyNumber.at(i) == temp) {

                       cout << "Enter a new rating " << "for player: ";

                       cin >> temp;

                       rating.at(i) = temp;

                       break; }

               } break;

           case 'r':

           case 'R':

               cout << "Enter a rating: ";

               cin >> temp;

               cout << "\nABOVE " << temp << endl;

               for (int i = 0; i < jerseyNumber.size(); i++)

                   if (rating.at(i) > temp)

               cout << "Player " << i + 1 << " -- " << "Jersey number: " << jerseyNumber.at(i)

               << ", Rating: " << rating.at(i) << endl;

               break;

           case 'o':

           case 'O':

               cout << "ROSTER" << endl;

               for (int i = 0; i < jerseyNumber.size(); i++)

               cout << "Player " << i + 1 << " -- " << "Jersey number: " << jerseyNumber.at(i)

               << ", Rating: " << rating.at(i) << endl;

               break;

           case 'q':

               return 0;

               default: cout << "Invalid menu option." << " Try again." << endl;

       }

     }

   }

Explanation:

6 0
3 years ago
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