Answer:
Explanation:
#include <iostream>
using namespace std;
int main ()
{
int responses[30],count[6];
int score = 0;
string resp = " ";
for (int i = 0; i < 30; i++)
{
responses[i] = 0;
}
for (int i = 0; i < 6; i++)
{
count[i,1]=0;
count[i,2]=0;
count[i,0]=0;
}
while ((resp != "Y") && (resp != "y"))
{
for (int i = 0; i < 30; i++)
{
while ((score > 5) || (score < 1))
{
cout << "Student " << (i+1)<< " please enter a value (1-5):";
cin >> score;
}
responses[i] = score;
if((score > 5)||(score<1))
{
if(score==1) count[1]++;
if(score==2) count[2]++;
if(score==3) count[3]++;
if(score==4) count[4]++;
if(score==5) count[5]++;
}
score = 0;
}
cout<< "Response Frequency Percentage"<<endl;;
cout<< " 1 "<<count[1]<<" "<<(count[1]/30)<<"%"<<endl;
cout<< " 2 "<<count[2]<<" "<<(count[2]/30)<<"%"<<endl;
cout<< " 3 "<<count[3]<<" "<<(count[3]/30)<<"%"<<endl;
cout<< " 4 "<<count[4]<<" "<<(count[4]/30)<<"%"<<endl;
cout<< " 5 "<<count[5]<<" "<<(count[5]/30)<<"%"<<endl;
cout<< "Do you want to exit? Press Y to exit any other key to continue: ";
cin>> resp;
}
return 0;
}
Answer:
Hey mate.....
Explanation:
This is ur answer.....
<em>Input refers to any information, or data, that is sent to a computer for processing. Input is often sent to the computer from a device such as a keyboard, mouse, or other input device. Putting it simple, input is the act of entering data into a computer.</em>
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Hope it helps!
Mark me brainliest....
FOLLOW ME!!!! :)
Coding works through programming/programs. Programs have different coding languages, and text files. The code within the file is known as the "source CODE" this code is used in different ways, causing for the possibility of separate binary files that computers can directly run. Hope I helped.
A primary key is the answer. =)
This is an incomplete question. The complete question is given below:
Mike has never used slide presentation software before but he needs to create a presentation by the end of the week what resource would be most helpful to mike
a. The 350-page printed manual from the slide presentation software publisher
b. A free tutorial the slide presentation software publisher has posted on the company website
c. A trouble-shooting website created by a third party
d. The 350-page online manual from the slide presentation software publisher
Answer:
b - A free tutorial the slide presentation software publisher has posted on the company website
Explanation:
As Mike has a short time and no prior experience with a slide software, then in this scenario, the best, simplest and fastest way to learn and create a presentation a free tutorial which the slide presentation software publisher has posted on the company website as this is the same company that has created this particular software so he can be rest-assured that the resource he is relying on is authentic and up-to-date with information on latest features.
Moreover, it's efficient and quick way to learn from a free tutorial rather than from 350-page printed or online manual especially for a beginner.
Besides, his purpose is to create the presentation using the software and not trouble-shooting so trouble-shooting website created by a third party is not useful for him and it also might not be authentic or updated as well.