No, Rays go one way only since a point block te other way. Otherwise it wont be a ray :)
Answer:
I think it's the 3rd one
Step-by-step explanation:
because it makes sense
Above the graph
look at them
7x-y <span><</span>3
x-y<span><</span>4
2x-9y>2
4x+7y>3
dashed boundary line means it does't include htat means taat the symbol is < or >
cross out first 2
one way is to graph the lines as equations and shade accordingly
2x-9y>2
y<2/9x+2/9
shade on bottom
4x+7y>3
y>-7/4x+3/9
shade on top
aswer is 4x+7y>3
Answer:

Step-by-step explanation:
An isosceles triangle has two equal sides and the two opposite angles to the sides to be equal.
Given that; RP = RS, RQ and PS are common,
RP = SQ (opposite sides of parallelogram RPQS)
PQ = RS (opposite sides of parallelogram RPQS)
ΔRPS = ΔQPS (congruence property)
Thus comparing triangles PQR and SQR,
=
(similarity property)
<PRS = <PRQ + <SRQ (bisection of included <PRS)
<PQS = <PQR + <SQR (similatity property to <PRS)
=
(congruence property)
But, SRQ = PQR
So that;
Therefore by Side-Angle-Side (SAS), the required additional fact is:
What your question i can help you