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worty [1.4K]
3 years ago
7

I don't know the answer and I tried different ones and they not what the book is looking for.

Computers and Technology
1 answer:
Serhud [2]3 years ago
3 0

Answer:

The complete program is:

import java.util.Scanner;

class Main

{

public static void main (String [] args) {

int numObjects;

Scanner scnr = new Scanner(System.in);

numObjects = scnr.nextInt(); // Program will be tested with values: 15, 40.

System.out.println(numObjects);

}

}

Explanation:

The program is as mentioned above, And we can check with inputs 15, and 40. And it was found that correct answer is obtained on running the program.

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Libby wrote an email to her friend. She pressed Shift and the number key 2 together to enter the email address. Which symbol did
exis [7]

When Libby wrote the email to her friend, she typed the '@' symbol. When pressing SHIFT and 2 together, it pastes this aforementioned symbol. However, there isn't any specific name for the symbol. As a matter as fact, there are several names that this symbol goes by.

The most famous name this symbol is called is the "at symbol" or the "at sign". In terms of a formal name, "commercial at" would be a good one.

Here's an example with the symbol:

[email protected]

This is essentially telling the email server where to send your email. From this, they'll know it's located at brainly.com! It's pretty neat.

4 0
3 years ago
Read 2 more answers
Network Architecture and Topology: Mastery Test
trasher [3.6K]

Answer:

You need to understand all the network typologies and the devices that we use in the Computer networks. You also use the techniques like routing, masking, firewalls, VPN, as well as the network protocol. And recently added is the PKI. And hence you need to make sure that you know all these, and you should also know ipv4 and ipv6. Rest you can consult Tanenbaum for further studies on Computer Network.

Explanation:

Please check the answer.

4 0
3 years ago
What is the best software for game design
riadik2000 [5.3K]

The 2D Design Engines

10. Sploder

This program should be labeled a product for the very novice of game designers and developers. It features a very simple interface that can be used to make shooters and platformers. The custom game, which Sploder creates, always comes out as flash, which is arguably one of the best places to start anyway. It features a drag and drop interface, and your games can also be shared with other Sploder users, making it a community application.

9. RPG Maker XP

Yet another beginner program RPG Maker is well known all around the gaming community as an awesome place to start designing. It features many tropes of those old 16bit RPG games that were in the rage during the early 90’s. Along the way, the program usually holds your hand through the process of creating your world and story, which is also supplemented by countless FAQs and forums discussing the program.

8. Multimedia Fusion 2

For the fledgling designer who has more than a few games under their belt, Multimedia Fusion 2 is the next logical step in design. It contains and intricate system that details a lot of design when it comes to levels, characters, and actions. The design also allows for easy assignment of behaviors to objects, as everything can be done through dragging and a little bit of event planning. Overall, this is a powerful program that any designer should try out in the long run.

7. Construct Classic

Construct Classic shares a lot of the same tropes with easy to use designing software in that it is very easy to use. The classic version of this program boasts the ability to create Direct X titles with the addition of an awesome physics engine, even system, and fully realized pixel shader effects. The program is ideal for creating prototypes, but can also be used to make simple games.

6. Flixel

In terms of 2D game design, Flixel reigns supreme because of one very important fact. A created game with the Flixel engine can be distributed freely, with no need to purchase a license to distribute the said game. It also got one of the most supportive forums as the program is constantly updated with improved collision and even boxes, along with countless 2D objects.

The 3D Design Engines

5. UDK (Unreal Development Kit)

The Unreal Engine is an iconic design program, and there are tons of titles that prove the very same. It has been in use for so many years that no one can dispute how powerful it really is. At the same time, it’s a very good intermediate level design program, as it features a full 3D workspace where designs for levels and characters can all be made. Be forewarned though, this is a very professional program, and if you intend to create game, you’ll have to pay $100 plus royalties for each sale.

4. Blitz Max

For beginners that want to upgrade from 2D to 3D without too many hiccups, Blitz Max is the perfect tool to translate that journey. It features a very fundamental approach to 3D games design, buy at the same time, it doesn’t restrict the user in too many ways. In terms of graphical quality, don’t expect too much out of it as the aesthetics are based on the most fundamental designs.

3. Pygame

One of the reasons why Pygame is on this list is because it deals with the Python programming language. This makes it a very big contender as Python mostly belongs the PS3 format, and is a tricky language to master. However, this program, with the many countless tutorial books makes it easier to grasp every concept required in making games.

2. XNA Games Studio

XNA is the prime language you should pick if you’re really considering getting serious with games design and creation. The design program has countless different titles under its already well established repertoire, and that is still fast growing. However, you also have to be aware that the software is on the technical side of design, as you may see in games Spelunky or Magicka.

1. Unity3D

We can’t all be masters of programming languages, and certainly, not all of us have the ability to create game engines from scratch. This is basically the idea behind Unity 3D, and it upholds that same ideal very well because it takes a very hands-off approach to your design. There are many different tutorials on how you can get started on this engine, so starting now might be beneficial to you.

7 0
3 years ago
Read 2 more answers
Define the following functions related to spreadsheet:<br> a.Consolidate<br> b.Subtotal
Vikki [24]

Answer:

B I hope I'm right sorry if I'm wrong

4 0
3 years ago
Create a test that prompts a user to enter a 5-digit PIN in the main procedure and then calls Validate PIN procedure to validate
Pie

Answer:

See explaination

Explanation:

#include <iomanip>

#include <string>

#include <fstream>

using namespace std;

void getName(string);

void getPin(int,int);

void displayMenu(int);

string name;

int pin1, pin2, ch ;

int main()

{

cout << fixed << showpoint << setprecision(2);

getName(name);

getPin(pin1,pin2);

displayMenu(ch );

system("pause");

}

void getName(string name)

{

cout << "Enter your name: ";

cin >> name;

if (name = "AXBY") || (name != "ABGSHY"))

{

getName(name);

}

}

void getPin(int pin1, int pin2)

{

string name;

if (name == "AXBY")

{

cout << "Please Enter Pin: ";

cin >> pin1;

if (pin1 != 4433)

{

cout << "Pin incorrect please try again!";

cin >> pin1;

}

}

if (name == "ABGSHY")

{

cout << "Please Enter Pin: ";

cin >> pin2;

if (pin2 != 2849)

{

cout << "Pin incorrect please try again!";

cin >> pin2;

}

}

}

void displayMenu(int ch )

{

cout << "[1] Check your account Balance\n"

"[2] Withdraw funds\n"

"[3] Deposit funds\n"

"Please Enter Choice: ";

cin >> ch ;

if (ch != 1 || ch != 2 || ch != 3)

{

cout << "Choice is incorrect, enter choice now: ";

cin >> ch ;

}

}

4 0
3 years ago
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