A. self-efficacy.
B. overreward inequity.
C. expectancy.
D. cognitive distortion.
Answer:B. overreward inequity.
Explanation: Overreward inequity is a term mostly associated with the feeling of guilt by an employee who believes that his contributions to work or his performance rating is less than what he or she is been paid for.
An employee with this kind of guilt feelings will mostly like do his or her best to engage in in performance improvement Activities which includes enrollment for training and classes to enhance his or her performance.
There are two common command lines used in creating design assembly. The 'push' and 'pull' command. Both allows you to get parts from the original predelivered content's source desgian and recreate the design faster and with less memory.
Answer:
B. False
Explanation:
Numerous amount of games have narrative, there is an entire genres built around narratives. Any RPG game has a narrative and even bog standard FPS games have some sort of backstory and effects setting a mood.
Answer:
It defines five ICMPv6 packet types for router solicitation,router advertisement,neighbor solicitation,neighbor advertisement,and network redirects.
Explanation:
Answer:
d.) Service-Oriented Architecture
Explanation:
Because its definition matches