Always, ALWAYS remeber this format: y = mx + b
In this equation, 'm' is the slope, and 'b' is the y-intercept
When you're trying to find a slope, remember that the equation is
When finding the rise and run, look at two points that are on the graph AND on the line as well. Essentially, make sure the points you're using are integers.
In this, case, the rise is -3, and the run is 2. This means that the slope is
Now we have the first part of our equation:
y = - + b
But wait! How do we find b?
Sometimes you have to input x in order to find it, but only when you're not supplied with a graph. In this case, all you have to do is look!
The point of the line that is on the y-axis is called the y-intercept.
In this graph, the y-intercept is -1
Now we have our complete equation!
y = - - 1
Good luck!
Her average score for the 3 turns is 40 because you have to add all of the scores so -80 and -120 is -200 so add that to 320 and you get 120 divide that by 3 because she took 3 turns and you get 40
Answer:
D.) The mathematical range is all real numbers greater than 0. The reasonable range is all whole numbers greater than 0 and less than or equal to 262,144.
Step-by-step explanation:
I don't even know, but yeah.
1.086 rounded to the nearest whole number would remain as one.
This is due to the fact that the tenths place does not have any number, and due to this the whole number would remain one.
If the number were to change, it would look as the following:
1.5 rounded to the nearest whole number 2.
the answer to that question is 31.80