Answer:
1/7
Step-by-step explanation:
you divide both numbers by 4
Answer: Counter, 0, 0.
Step-by-step explanation:
Think about a clock. The hand of a clock goes clockwise. When you tighten something (righty tighty) you spin it clockwise. You can rotate an object, lets say a square, clockwise. You can also rotate it counterclockwise, in the other direction. Therefore, you can rotate an object clockwise and <u>counter</u>clockwise.
You can rotate a figure around any point, such as the center of the figure, the origin, or anywhere else. One common place to rotate a figure around, such as a square, is the origin. This is the center of the coordinate plane. This point is not up, down, left, or right at all from the center. This coordinate is (0, 0). Therefore, the next two blank spaces should both be filled with 0.
The blank spaces should look like this:
One direction is clockwise and the other is <u>counter</u>clockwise.
...
This can be any coordinate point such as the origin which is at (<u> </u><u>0</u><u> </u>, <u>0</u><u> </u>)
Answer:
The answer is down below
Step-by-step explanation:
90
Answer:
You have to buy more than 20 books to make Cool Cover Bookstore club a better deal.
Step-by-step explanation:
Given that:
Fee charged by Fun Reads Bookstore = $40
Charges per book = $5
Let x be the number of books.
A(x) = 5x+40
Fee charged by Cool Covers Bookstore = $100
Charges per book = $2
B(x) = 2x+100
For making Cool Cover Bookstores club a better deal,
B(x) > A(x)
2x+100 > 5x+40
2x-5x > 40-100
-3x > -60
Dividing both sides by -3

Hence,
You have to buy more than 20 books to make Cool Cover Bookstore club a better deal.