Answer:
vertex shader is performed, while on each pixel, fragment shader is achieved. The shader fragment is implemented after the implementation of shader vertex
Explanation:
A shader fragment is the same as a shader for pixels.
A major distinction is that a shader of the vertex can alter the vertices characteristics. whixch are the end points of polygon
On the other side, the fragment shader is responsible for the display of the pixels between the vertices. They are interpolated by particular guidelines between the specified vertices.
On each vertex, vertex shader is performed, while on each pixel, fragment shader is achieved. The shader fragment is implemented after the implementation of shader vertex
I would say that you should use 32 pt font
Answer:
GuardIN is an IT security firm. It deals with highly secure data for a wide variety of software and e-commerce agreements, trademark licenses, and patent licenses. GuardIN needs a cloud computing option that would allow it to purchase and maintain the software and infrastructure itself. The cloud also needs to be designed in such a way that all users of the organization can access it without any lag. Which cloud computing option would be most suitable for GuardIN?
Explanation: