Stone tools become more frequent at hominin sites that date to about two
million years ago.
Stone tools, in the most general sense, are tools made partly or wholly of stone. Although there are still societies and cultures that rely on stone tools today, most stone tools are related to extinct prehistoric cultures.
Stone tools were used to make weapons for fighting, hunting, fishing, scraping animal skins, cleaning, drilling, carving and carving wood. Stone tools were also used in the manufacture of means of transport such as clothing, boats, shelters and decorative arts.
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2. Colombus states that the native people bartered like idiots since they trade precious items like gold for inexpensive European trinkets like plates.
3. Columbus' goal in giving gifts to the native people is to trade them items of value - unlike many other settlers - so he could potentially convert them to Christianity.
What's striking about those letters is that they only have one vowel:i so this vowel will somehow be in the middle probably.
(just a hist how to go about this)
the answer is
spinx
spinx was a mythical creature with a body of a lion and head of a human, and Egyptians left behind numerous sculptures of sphinxes behind them.
In the consumer decision journey, social factors such as reference groups, opinion leaders, and family can affect the decision.
<h3>What is a customer's decision-making process?</h3>
The consumer decision journey is an alternating process that designates to gain customer faithfulness and modify advocacy. A customer's journey from first knowing a product to becoming loyal is depicted.
Social factors References, opinion leaders, and family are some of the social factors that can influence a consumer's decision.
Therefore, option B is correct.
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The behavior that does not allow a person adapt to the stresses is considered abnormal because it creates impairment.
Maladaptive behaviors refers to those behavior that stop one from adapting to new or difficult circumstances.
- These kind of behavior starts after a major life change, illness, traumatic event etc.
In conclusion, those behavior are considered abnormal because it creates impairment.
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