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LiRa [457]
4 years ago
15

How to see the range of values of vty lines?

Computers and Technology
1 answer:
PSYCHO15rus [73]4 years ago
7 0

Answer:

To get the range of very lines in a switch or a router, in the global mode, type " line very" and the question mark after the space. It displays the ranges of valid very lines in the device.

Explanation:

Routers and switches are intermediate components of a computer network. They are used to connect various nodes and networks. For a remote connection, they use the virtual interface called vty to connect to computers for management purposes. These vty lines allows for SSH and telnet access from workstations and the range of very lines are predetermined and limited and varies for all switches and routers.

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An assembly line is an example of which of the following facility layouts?
ikadub [295]

Answer:

Product layout

Explanation:

In configuration of facilities, the four layouts used are the process, product, cellular and fixed-position layouts.In process layout, operations that have similar functions are placed together. Example is a machine shop in manufacturing scenario.Product layouts are applied where there is repetitive assembly and processes.For example in flow shops where large volume of products are produced in a short time. Products that are very large or too heavy use fixed position layouts.Example is ship building or dam construction which require on-spot job performing.Cellular layouts is an equipment layout that will ease the process of cellular manufacturing.For example in group technology, parts of similar designed are identified to be grouped with processes that have similar characteristics to avoid re-arranging of layouts.

6 0
3 years ago
What could be one possible reason where the recipient is not guaranteed that the data being streamed will not get interrupted?
anyanavicka [17]

Answer

The senders PC is using UDP protocol

Explanation

UDP is the User Datagram Protocol which is used as an alternative communication protocol to the TCP which is used primarily for establishing low latency and loss of tolerating connections between applications on the internet UDP is normally used by the programs running on different computers on a network. Its purposes is to send short messages which are datagrams. It is not much reliable because of its occasional loss of packet. Due to this packet loss  the recipient is not guaranteed that the data being streamed will not get interrupted. This is because If a router on the Internet starts getting overloaded, or a packet gets corrupted due to interference or anything, the packet will be dropped unlike the TCP (Transmission control  protocol)which resend the packets and keeps re sending. The UDP does not resend the packets which are dropped. Once they are dropped that all.


3 0
3 years ago
When does personal information often need to be entered online?
soldi70 [24.7K]

Answer:

Like when your doing an application for a job or anything important lol

Explanation:

3 0
3 years ago
Is a hotdog a sandwich?​
Stells [14]

Answer:

Explanation:

Yes

4 0
4 years ago
Read 2 more answers
Given the Solid class, extend it with:
andreev551 [17]

Answer:

Following are the code to this question:

Explanation:

//For Solid:

public class Solid//defining a class Solid

{

private String myName;//defining a String variable

public Solid(String name)//defining parameterized constructor

{

myName = name;//holding String value in myName variable

}

public String getName()//defining getName method  

{

return myName;//return value of myName

}

public double volume()//defining method volume that overriden its subclass

{

return 0;//return value

}

public double surfaceArea()//defining method surfaceArea that overriden its subclass

{

return 0;//return value

}

}

//For RectangularPrism:

public class RectangularPrism extends Solid//defining a class RectangularPrism that inherits Solid

{

  protected double length,width,height;//defining double variable

RectangularPrism(String str,double l,double w,double h)//defining parameterized constructor

{

  super(str);//use super method

  this.length=l;//use this to hold value

  this.width=w;//use this to hold value

  this.height=h;//use this to hold value

}

public double volume()//defining volume method  

{

return length*width*height;//calculate and return volume value

}

public double surfaceArea()//defining a  method surfaceArea  

{

return 2*(length*width+width*height+height*length);//calculate and return the surfaceArea

}

}

// For  Cube:

public class Cube extends RectangularPrism//defining Cube class that inherits RectangularPrism  

{

  Cube(String name, double side) //defining parameterized constructor

   {

       super(name, side, side, side);//use super method

   }

  public double volume()//defining volume method  

  {

   return length * length * length;//calculate and return volume

  }

public double surfaceArea()//defining method surfaceArea  

  {

  return 6 * length*length;//calculate and return surfaceArea

   }

}

//for Cylinder:

import java.lang.*;//import lang package  

public class Cylinder extends Solid//defining Cylinder class that inherits Solid

{

  private double radius, height;//defining double variable

  public Cylinder(String str, double r, double h)//defining parameterized constructor

  {

      super(str);//use super Method

      this.radius = r;//use this keyword to hold value

      this.height = h;//use this keyword to hold value

  }

  public double volume()//defining volume method

  {

      return Math.PI * radius * radius * height;//calculate and return volume

  }

  public double surfaceArea()//defining surfaceArea method

  {

     return 2 * Math.PI * radius * (height + radius);//calculate and return surfaceArea

  }

}

//For Pyramid

import java.lang.*;//import package

public class Pyramid extends Solid//defining a Pyramid class that inherits Solid

{  

  private double length, width,height;//defining double variable

  public Pyramid(String str, double l, double w, double h)//defining parameterized constructor  

  {

      super(str);//use super method

      this.length = l;//use this keyword to hold value

      this.width = w;//use this keyword to hold value

      this.height = h;//use this keyword to hold value

  }

public double volume()//defining volume method

{

return (length*width*height)/3.0;//calculate and return volume

}

public double surfaceArea()//defining a method surfaceArea

{

return (length*width)+length*Math.sqrt((Math.pow((width/2),2)+(height*height)))+(width*Math.sqrt((Math.pow((length/2),2)+(height*height))));//calculate and return surfaceArea

}

}

//For Sphere

import java.lang.*;//import package

public class Sphere extends Solid //defining Sphere class that inherits Solid

{

  private double radius;//defining double variable

  public Sphere(String str, double r)//defining parameterized constructor  

  {

      super(str);//use super method

      this.radius = r;//use this to hold value

  }

  public double volume()//defining volume method

  {

      return (4.0/3.0)*Math.PI*radius*radius*radius;//calculate and return volume

  }

  public double surfaceArea()//defining method surfaceArea  

  {

    return 4 * Math.PI * radius * radius;//calculate and return surfaceArea

  }

}

please find attachment.

6 0
3 years ago
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