Notice the picture below
negative angles, are just angles that go "clockwise", namely, the same direction a clock hands move hmmm so.... and one revolution is just 2π
now, you can have angles bigger than 2π of course, by simply keep going around, so, if you go around 3 times on the circle, say "counter-clockwise", or from right-to-left, counter as a clock goes, 3 times or 3 revolutions will give you an angle of 6π, because 2π+2π+2π is 6π
now... say... you have this angle here... let us find another that lands on that same spot
by simply just add 2π to it :)

now, that's a positive one
and

to get more, just keep on subtracting or adding 2π
Yes it can be a direct variation. it follows the form y = kx
The only variable that cannot be held constant is F, but we can hold the mass constant and vary the acceleration OR we can hold the acceleration constant and vary the mass. Either one would work, but the easiest would be to vary the mass and hold the acceleration constant since we are all pulled by the same action gravity
Answer and Step-by-step explanation: Congruent triangles are triangles with the same three sides and same three angles.
There many ways to determine if 2 triangles are congruent.
One of them is <u>ASA</u> or <u>Angle, Side, Angle</u> and it means that if two angles and the included side of one triangle are equal to the corresponding angles and side on the other triangle, they are congruent.
In this case, angle MRQ and angle NQR are equal. The included side of both triangles are the same QR, so it can be concluded that <em><u>triangle QNR is congruent to triangle RMQ.</u></em>
The image in the attachment shows the angles and their included side, which are colored.
Answer:
B
Step-by-step explanation: it is easy