C (dont mind this sentence it is so that i can reach 20 characteristics)
Answer:
The answer is B (Flow Graph Analysis results)
Explanation:
Flow Graph Analysis results is a graphical representation of control flow which is process oriented, it shows all the paths through a program during its execution.
Answer:
Here's your answer mate.....☺️☺️
Explanation:
In computer science, digital image processing is the use of a digital computer to process digital images through an algorithm. ... It allows a much wider range of algorithms to be applied to the input data and can avoid problems such as the build-up of noise and distortion during processing.
<em><u>Hope it helps </u></em>☺️
Answer:
1. Spaghetti code.
2. Business process management.
3. Procure-to-pay
4. Order-to-cash
5. User tier
6. Firewall
7. Database tier
8.Application tier
9. Three-tier architecture
Explanation:
1.Programming code used to connect stand-alone systems is spaghetti code.
2. Transforming business processes to improve efficiency business process management.
3. Corresponds to the purchasing cycle is called procure to pay.
4. Corresponds to the sales cycle is order-to-cash
5. Consists of front-end client computers and the user interface is user tier.
6. Software programs on a router that monitor network traffic is firewall
7. Comprised of a centralized relational database and an RDBMS is database tier.
8. Consists of servers and application software is application tier.
9. When an enterprise system uses layers of IT components: enterprise database, application, and client computers is three tier architecture.
In theory, you can of course use any language you like, but there are a few commonly used ones.
From your list it would be c++ or c#, because if you actually have the interest long term then those will be the languages used by the various "big"/well known/used engines.
I would suggest c#, because it can be used with the Unity engine, which has an enormous community with help resources especially to start out and learn to program or game development.
On the other hand I would also suggest JavaScript. It isn't used for any of the big title development, but for all the *.io games like slither and so on. When looking at such games you will quickly notice that they are generally much simpler (for example 2D not 3D), because game engines are just simpler in JavaScript. While this is obviously limiting it might help to get something simple actually working, instead of getting stuck in extra complexities and additional features until you lose your motivation.
The basic programming you learn is still the same, so after you have learned a language you can quickly pick up most others.
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