Answer:
The typedef struct is as follows:
typedef struct jumper_t {
char name[16];
double tries[N_TRIES];
double best_jump;
double deviation;
} jumper_t;
The declaration of jlist is:
jumper_t jlist[10];
Explanation:
This defines the typedef structure
typedef struct jumper_t {
The following declares the variables as stated in the question
<em> char name[16];
</em>
<em> double tries[N_TRIES];
</em>
<em> double best_jump;
</em>
<em> double deviation;
</em>
}
This ends the typedef definition
jumper_t;
(b) The declaration of array jlist is:
jumper_t jlist[10];
This is a tough question. I’m not sure if I’ll get it right but I’ll try.
Data structures used for file directories typically have a hierarchical tree structure, referred to as a directory structure. The tree has a root directory, and every file in that system has a unique path.
The simplest method of implementing a directory is to use a linear list of file names with pointers to the data blocks. But another way that you can format a file directory is by using a hash table. With this method, the linear list stores the directory entries, but a hash data structure is also used. The hash table takes a value computed from the file name and return the pointer to the file name any linear list.
So I think it’s C. But I’m not 100% sure.
I hope that helps.
Answer: 8:58.5204 o'clock a.m
:)