Answer:
Here's what I get
Step-by-step explanation:
h = 0.5d + 4
A function rule tells you how to convert an input value (x) into an output value (y).
Your function rule is
ƒ(x) = 0.5x + 4
An easy way to represent your function is to make a graph.
The easiest way to make a graph is to make a table containing some inputs and their corresponding outputs.
Here's a typical table.

The graph is like the one below.
Answer:
x = 4
Step-by-step explanation:
√x + 1 = 3
√x = 3 - 1
√x = 2
(√x)² = (2)²
x = 4
Step-by-step explanation:
I suppose you mean find the range for the following domain. Because when
g(x) is given the value of X
we are trying to solve the output value which is range.
If you want to solve for the domain, the question should give
g(x) = y
and provide the value of y.
X³+X²-X-2
Substitute
X=(-1)
-1+1-(-1)-2
= -1
g(-1)= -1
Substitute
X=(2)
8+4-2-2
=8
g(2)= 8
Substitute
X=(1)
1+1-1-2
=-1
g(1)= -1
g(2)+g(1)
=8-1
=7
Answer:
-4,4,16
Step-by-step explanation:
They are all even integers.
-4^2=16
4^2=16
16^2=256
the square of the third,16 is 256 which is more than the square of the second,4=16
Answer:
see the explanation
Step-by-step explanation:
we know that
The circumference of a circle is equal to

where
D is the diameter
In this problem we have


substitute and solve for D



we know that
The length of the row of quarters is equal to multiply the diameter of the quarter by the number of quarters in the row
so
For 4 quarters in the row, the length is equal to --> 
For 6 quarters in the row, the length is equal to --> 
For 12 quarters in the row, the length is equal to -> 