Answer:
typing it, on a video detailing how boring and poorly made it is
Explanation:
this is an example of good netiquette because they are criticizing the video game and what good netiquette is is making a comment relevant to the original message. the original message being the video game
The long term memory used by the computer is called “RAM”
A. Data Type.
Data Types can be integers, strings, chars, shorts, ect, and describes what types of values can be stored.
Answer:
The code solution is written in Java.
- import java.util.Scanner;
-
- public class TestScore {
-
- public static void main(String[] args) {
-
- Scanner input = new Scanner(System.in);
-
- System.out.print("Please enter first score: ");
- double firstScore = input.nextDouble();
- System.out.println("Grade: " + determineGrade(firstScore));
-
- System.out.print("Please enter second score: ");
- double secondScore = input.nextDouble();
- System.out.println("Grade: " + determineGrade(secondScore));
-
- System.out.print("Please enter third score: ");
- double thirdScore = input.nextDouble();
- System.out.println("Grade: " + determineGrade(thirdScore));
-
- System.out.print("Please enter fourth score: ");
- double fourthScore = input.nextDouble();
- System.out.println("Grade: " + determineGrade(fourthScore));
-
- System.out.print("Please enter fifth score: ");
- double fifthScore = input.nextDouble();
- System.out.println("Grade: " + determineGrade(fifthScore));
-
- System.out.println("Average score: " + calcAverage(firstScore, secondScore, thirdScore, fourthScore, fifthScore));
-
- }
-
- public static double calcAverage(double score1, double score2, double score3, double score4, double score5){
- double average = (score1 + score2 + score3 + score4 + score5) / 5;
- return average;
- }
-
- public static String determineGrade(double score){
- if(score >= 90){
- return "A";
- }
- else if(score >= 80 ){
- return "B";
- }
- else if(score >=70){
- return "C";
- }
- else if(score >=60){
- return "D";
- }
- else{
- return "F";
- }
- }
- }
Explanation:
Firstly, create the method, <em>calcAverage()</em>, that takes five test scores. Within the method, calculate the average and return it as output. (Line 33 - 36)
Next, create another method, <em>determineGrade()</em>, which takes only one score and return the grade based on the range of the score. (Line 38 -54)
Once the two required methods are created, we are ready to prompt use for input five test scores using Java Scanner class. To use get user input, create a Scanner object (Line 7). Next, use getDouble() method to get an input score and assign it to variables firstScore, secondScore, thirdScore, fourthScore & fifthScore, respectively. Once a score input by user, call determineGrade() method by passing the input score as argument and immediately print out the return grade. (Line 9 - 27)
At last, call calcAverage() method by passing the first test score variables as argument and print out the returned average value. (Line 29).
The answer in the space provided is the Diffie-Hellman Key
Exchange. This is entitled to be the first published key algorithm in which has
a limit in which the exchange occurs in secret values and that its purpose was
to enable two users to have an exchange of key in a secure manner in means of
using it for a subsequent symmetric encryption in terms of messages.