Answer:
It lures the peoples concerns of the reader into the passage. It makes us feel like we want to question something or concerned. So if something bad happened to a person in a story, people will be more interested and ask like "what happens next?" or "what happened to the person" or "is the person alright", so mainly it draws the readers attention so we can observe and inference things.
Explanation:
For people to stop littering the first step is.. (then add on what you think.)
Example: For people to stop littering the first step is to tell people how it effects our community and the wild life.
Example 2: The first step for people to stop littering is to show an example about what could happen to the world, it could cause diseases towards animals but also to people as well.
Hope this helps :)
Answer:
Your son thinks no one will noticed what he does
Explanation:
Answer:
<h3>8 ) 7.00 am </h3><h3>9) eat a low carbohydrate breakfast</h3>
Explanation:
<h3> protein should be taken instead for protein is the single most important nutrient for weight loss and a better-looking body. A high protein intake boosts metabolism, reduces appetite and changes several weight-regulating hormones </h3>
Answer:
C. Before he knew it, Conner was demonstrating how to bend the ball into the goal to score an unexpected point and win the game in the final quarter.
Explanation:
The resolution of a text refers to how the text is finalized and completed. In the text presented in the question above, we can see that Conner is thoughtful about how his childhood is ending. This can be seen in the way he looks at his younger brother playing and is envious that he can no longer engage in games so intensely. However, after a while, he realizes that involvement in games is not related to childhood, but rather to his willingness to participate in these games. This is the resolution of the text and can be described by the sentence that shows that while playing football with his brother, Conner manages to get involved and see himself scoring an unexpected point at the end of a fictional game.