Hardware:
-physical parts of a computer that cause processing of data
-can be connected (physically) & can touch
- Hardware wares out during/over time
-Hardware failure is random
Software:
-A set of construction that tells a computer exactly what to do
-software is logical in nature
- dose not have an increasing failure rate
Similarities
- Behavior; Users interact with the products in various ways
- Products produce outputs and given inputs
-they have functional (user facing) and non functional (non user facing) requirements
-They are both complex (any representation of product specifications lead to a main structure)
Differences
- Software is easier to change then hardware
- Software testing is done by specialized quality assurance (QA) engineers, while hardware is done by engineers who are creating the product
-Hardware must be designed and tested to work over a range of time and environmental conditions, which is not the case for software
- Hardware designs are constrained by the need to incorporate standard parts
(Hope this helps?)
Answer: Environment sensing Collector
Explanation:
An environmental monitoring system or collectors is the process which a device uses in monitoring the quality of the environment. These devices or software allows for a realtime monitoring and checking of any parameter required. They are used to monitor and collect data on environmental conditions such as relative humidity, temperature, dew and frost point, differential pressure, pressure, flow, and many more.
<span>command delete_all_rights(p, q, s)
delete read from a[q, s];
delete write from a[q, s];
delete execute from a[q, s];
delete append from a[q, s];
delete list from a[q, s];
delete modify from a[q, s];
delete own from a[q, s];
end</span>
Answer:
Material systems developer typically combines the skills of a programmer with the multitasking expectations of developing 3 dimensional models of objects, enhancing the graphical effects.
The answer to your question is,
True.
-Mabel <3