The graph has a y-intercept of 2 and is shifted to the right 6 from the parent function.
The parent function, y=√x, looks like a parabola laid on its side. We generally only consider the positive square root unless told otherwise. Since we have √(x-6) instead of just √x, the graph is shifted to the right 6 units. The +2 at the end of the equation shifts the graph up 2.
Answer:
The expected value of this game is -$0.26.
Step-by-step explanation:
Expected value:
Each possible earning/loss multiplied by it's probability.
Probability:
Number of desired outcomes divided by the number of total outcomes.
In this question, the order in which the numbers are chosen is not important. So we use the combinations formula to solve.
Combinations formula:
is the number of different combinations of x objects from a set of n elements, given by the following formula.

Probability of winning:
Desired outcomes:
The 6 correct numbers, so 
Total outcomes:
6 numbers from a set of 21. So

Probability:

Expected value
probability of earning 40,000.
probability of losing 1. So

The expected value of this game is -$0.26.
Answer:
x=0.87 or 86.67%
13 prescription claims out of 15 are paid
Step-by-step explanation:
First we organize the data:
prescription claims submitted: 4500
Prescriptions: 3900
The rate of claims paid is calculated using the following formula:

We know that:
Paid = 3900
Total = 4500
So



x=0.87
D. 24ft by 24ft
24x24 = 576 ft squared
Answer: see below
Step-by-step explanation:
(i)
200/2 = 100
Find 100 on cumulative frequency and the correspinding time: 14 minutes. So the answer is 14 minutes.
(ii)
First, find the lower quartile —> 200/4 = 50
Upper quartile —> 200/(3/4) = 150
Find the difference: 150 - 50 = 100
So the interquartile range is 100
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