Answer:#include <stdio.h>
int main() {
int num;
printf("Enter an integer: ");
scanf("%d", &num);
// true if num is perfectly divisible by 2
if(num % 2 == 0)
printf("%d is even.", num);
else
printf("%d is odd.", num);
return 0;
}
Answer:
Java in JavaScript does not correspond to any relationship with Java programming language.
Explanation:
The prefix Java in Javascript is there for historical reasons.
The original internal name of Javascript when it was created by Brendan Eich at Netscape was Mocha. This was released to public as Livescript in 1995. The name Livescript was eventually changed to Javascript in Netscape Navigator 2.0 beta 3 release in December 1995 after Netscape entered into an agreement with Sun Microsystem. The primary purpose of change of name seemed to be as a marketing aid to benefit from the growing popularity of Java programming language at that time.
Answer:
import java.util.Scanner;
public class Solution {
public static void main(String args[]) {
Scanner scan = new Scanner(System.in);
System.out.println("Enter your value");
int value = scan.nextInt();
greaterThanFive(value);
}
public static void greaterThanFive(int userInput){
System.out.println(userInput > 5);
}
}
Explanation:
The first line import the Scanner which is use to enable to accept user input.
The class is defined as Solution in the next line. The main method is declared in the next line which signify the beginning of the program.
Then, a scanner object is declared called scan in the next line. Then a prompt is display to the user to input a value. The user input is stored in the variable value. The value is then passed to the method greaterThanFive.
The method greaterThanFive is declared and have just one parameter, the userInput. Inside the method, we output if the userInput is greater than 5 using the logical operator (>).
Three major functions of a game engine would be Physics, Programming, and an audio engine should be some major functions of a game engine.