Answer:
vertex shader is performed, while on each pixel, fragment shader is achieved. The shader fragment is implemented after the implementation of shader vertex
Explanation:
A shader fragment is the same as a shader for pixels.
A major distinction is that a shader of the vertex can alter the vertices characteristics. whixch are the end points of polygon
On the other side, the fragment shader is responsible for the display of the pixels between the vertices. They are interpolated by particular guidelines between the specified vertices.
On each vertex, vertex shader is performed, while on each pixel, fragment shader is achieved. The shader fragment is implemented after the implementation of shader vertex
Answer:
The "operating system" manages software and hardware on the computer. Uploads files, has great memory and processes management.
Answer:
Best way to store all your files is a external storage device, like a hard drive or a usb stick, copy all your files to the device and keep it in a safe place.
That it is a tool that does its job well, it's a technology that works.