According to the Central Limit Theorem, the distribution of the sample means is approximately normal, with the mean equal to the population mean (1.4 flaws per square yard) and standard deviation given by:
The z-score for 1.5 flaws per square yard is:
The cumulative probability for a z-score of 1.11 is 0.8665. Therefore the probability that the mean number of flaws exceeds 1.5 per square yard is
1 - 0.8665 = 0.1335.
Answer: 28
Step-by-step explanation: A positive (+) and a negative (-) together make it a negative (-) which takes the positive away (+) making it 33 - 5 = 28
Pyramids and cones have volumes which are one third of their matching cuboids and cylinders.
The volume of this pyramid = (7 x 9 x 10)/3 = 630 / 3 = 210 cu ft
Use the given formula
C = 2(pi)r
Given pi = 3.14, r = 4
C = 2(3.14)(4) = 25.12 inches
Solution: 25.12 inches
Answer:46
Step-by-step explanation:Regular polygons are shapes made of straight lines with certain relationships among their lengths. For instance, a square has 4 sides, all the same length. A regular pentagon has 5 sides, all the same length. For these shapes, there are formulas for finding the area. But for irregular polygons, which are made of straight lines of any length, there are no formulas, and you need to be a little creative to find the area. Fortunately, any polygon may be divided into triangles, and there is a simple formula for the area of triangles.
Label the vertices (points) of the polygon starting with 1 at an arbitrary vertex and continuing clockwise around the polygon. There should be as many vertices as there are sides. E.g. for a pentagon (five sides) there will be five vertices.
Draw a line from vertex 1 to vertex 3. This will make one triangle, with vertices 1, 2, and 3. If there are only 4 sides, it will also make a triangle with vertices 1, 3 and 4.If the polygon has more than 4 sides, draw a line from vertex 3 to vertex 5. Continue in this way until you run out of vertices.
Compute the area of each triangle. The formula for the area of a triangle is 1/2 * b * h, where b is the base and h is the height.
Add up the areas, and this is the area of the polygon.