Answer: 1,500,000 bytes.
Explanation:
If we assume that we have an image of 4000 pixels (picture elements) wide, by 3000 pixels height, a complete uncompressed image will be represented by 4000*3000= 12,000,000 pixels.
Now, if we are talking of a binary image, this means that each pixel will have, as a maximum, two possible values, so we will need only one bit per pixel.
This means that we will need to store 12,000,000 bits.
As we know, 1 byte=8 bits.
So, we will need 12,000, 000/8 bytes ⇒ 1,500,000 bytes in order to store an uncompressed binary image of size 4000 x 3000 pixels.
Answer:
Her computer is producing thermal energy, not heat.
Explanation:
Shelly informs her friend that she wants to repair her system because it has generated a lot of heat and therefore is smoking. Her device produces thermal energy but not heat because when she's working continuously and her system's CPU inside any blocked area at that time electricity pass through the CPU and blocked inside then it producing the thermal energy.
Answer:
Good start
Explanation:
I'm not <em>super</em> knowledgeable about computer hardware but the 16gb of ram seems like a good decision but the biggest thing I reccomend is allocating more money towards storage. Even just getting a normal HDD for your games might be a good idea because the newest CoD game is 84gb so you will fill that SSD up quicky.
Answer: Digital Paintings