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Maslowich
3 years ago
15

The perimeter of triangle RXA is 24. If RX = 4 and RA = 11, find XP and PA

Mathematics
1 answer:
Tju [1.3M]3 years ago
8 0
8 is the answer because when you add 11+4 you get 16 and then you would subtract that from 24 which would give you 8. Idk where you got "PA" ?

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How to learn to divide
ElenaW [278]

Answer:

EX. 210/6

Step 1. Set up the equation, 210/6

Step 2. Divide the first digit/number   6 x 30 = 180            210 - 180 = 30

Step 3. rewrite the equation that is left,    30/6        6 x 5 = 30        30 - 30 = 0

Step 4. Only if need be for another equation, repeat step 1 and 2 until you have your answer

The Answer to the equation 210/6 is 35

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4 0
2 years ago
If vector u has its initial point at (-7, 3) and its terminal point at (5, -6), u =
attashe74 [19]

First of all, let <span>θθ</span> be some angle in <span><span>(0,π)</span><span>(0,π)</span></span>. Then

<span><span><span>θθ</span> is acute <span>⟺⟺</span> <span><span>θ<<span>π2</span></span><span>θ<<span>π2</span></span></span> <span>⟺⟺</span> <span><span>cosθ>0</span><span>cos⁡θ>0</span></span>.</span><span><span>θθ</span> is right <span>⟺⟺</span> <span><span>θ=<span>π2</span></span><span>θ=<span>π2</span></span></span> <span>⟺⟺</span> <span><span>cosθ=0</span><span>cos⁡θ=0</span></span>.</span><span><span>θθ</span> is obtuse <span>⟺⟺</span> <span><span>θ><span>π2</span></span><span>θ><span>π2</span></span></span> <span>⟺⟺</span> <span><span>cosθ<0</span><span>cos⁡θ<0</span></span>.</span></span>

Now, to see if (say) angle <span>AA</span> of the triangle <span><span>ABC</span><span>ABC</span></span> is acute/right/obtuse, we need to check whether <span><span>cos∠BAC</span><span>cos⁡∠BAC</span></span> is positive/zero/negative. But what is <span><span>cos∠BAC</span><span>cos⁡∠BAC</span></span>? It is the angle made by the vectors <span><span><span>AB</span><span>−→−</span></span><span><span>AB</span>→</span></span> and <span><span><span>AC</span><span>−→−</span></span><span><span>AC</span>→</span></span>. (When you are computing the angle at a particular vertex <span>vv</span>, you should make sure that both the vectors corresponding to the two adjacent sides have that vertex <span>vv</span> as the initial point.) We will first compute these two vectors:

<span><span><span><span>AB</span><span>−→−</span></span>=(0,0,0)−(1,2,0)=(−1,−2,0)</span><span><span><span>AB</span>→</span>=(0,0,0)−(1,2,0)=(−1,−2,0)</span></span><span><span><span><span>AC</span><span>−→−</span></span>=(−2,1,0)−(1,2,0)=(−3,−1,0)</span><span><span><span>AC</span>→</span>=(−2,1,0)−(1,2,0)=(−3,−1,0)</span></span>Therefore, the angle between these vectors is given by:<span><span><span>cos∠BAC=<span><span><span><span>AB</span><span>−→−</span></span>⋅<span><span>AC</span><span>−→−</span></span></span><span>|<span><span>AB</span><span>−→−</span></span>||<span><span>AC</span><span>−→−</span></span>|</span></span>=…</span>(1)</span><span>(1)<span>cos⁡∠BAC=<span><span><span><span>AB</span>→</span>⋅<span><span>AC</span>→</span></span><span>|<span><span>AB</span>→</span>||<span><span>AC</span>→</span>|</span></span>=…</span></span></span>Can you take it from here? From the sign of this value, you should be able to decide if angle <span>AA</span> is acute/right/obtuse.

Now, do the same procedure for the remaining two angles <span>BB</span> and <span>CC</span> as well. That should help you solve the problem.

A shortcut. Since you are not interested in the actual values of the angles, but you need only whether they are acute, obtuse or right, it is enough to compute only the sign of the numerator (the dot product between the vectors) in formula (1). The denominator is always positive.

6 0
3 years ago
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