Answer:
m<1 = 26°
m<2 = 154°
m<3 = 26°
m<4 = 26°
m<5 = 154°
m<6 = 154°
m<7 = 26°
Step-by-step explanation:
What is required was not stated, however, let's find the value of every angle labelled in this diagram.
✔️m<1 = 180° - 154° (linear pair theorem)
m<1 = 26°
✔️m<2 = 154° (vertical angles theorem)
m<2 = 154°
✔️m<3 = m<1 (vertical angles theorem)
m<3 = 26° (substitution)
✔️m<4 = m<3 (alternate interior angles theorem)
m<4 = 26° (substitution)
✔️m<5 = m<2 (alternate interior angles theorem)
m<5 = 154° (substitution)
✔️m<6 = m<5 (vertical angles theorem)
m<6 = 154° (substitution)
✔️m<7 = m<4 (vertical angles theorem)
m<7 = 26° (substitution)
There is an infinite number of numbers between 0.33 and 0.34
for example, 0.331, 0.332, 0.3321213323, 0.3333333, 0.3336778, etc.
There should be more to the question.
The rate of change is 3 because each game costs $3 and the y-value will go up by 3 when the x-value goes up by 1. Hope this helps!
Answer:
C. 
Step-by-step explanation:
The polynomial form that reveals most quickly the zeroes is the form of a product of binomials. That is:

Where
is the product function and
is the i-th root of the polynomial.
Hence,
resembles a form that is close to the form described above. The right option is C.