Answer:
Step-by-step explanation:
If the smallest number is 'x', then the other number = x +1
x*(x+1)= 420
Use distributive property
x*x + x*1 = 420
x² + x - 420 =0 ------> this is the required quadratic equation.
Why don't you first try to use the cosine law to solve for an angle and then make use of the sin law to solve for the remaining angles.
Cosine law
C^2 = A^2 + B^2 - 2AB(cos C)
Solve for cos C, and then take the inverse of the trig ratio to solve for the angle.
Then set up a proportion like you have done using the sin law and solve for another angle. Knowing the sum of all angles in a triangle add up to 180 degrees, we can easily solve for the remaining angle.
Answer:
because they will taste bad because there burnt
Step-by-step explanation:
Answer:
x = 1178 games
Step-by-step explanation:
Let the number of games = x
Let the total cost = Tc
Let the total revenue = Tr
Given the following data;
Investment = $10,000
Cost of each game = $1.50
Selling cost = $9.99
Total cost, Tc = (Cost of each game * Number of games) + Investment
Tc = 1.50x + 10000
Total revenue, Tr = Selling cost * Number of games
Tr = 9.99x
Breakeven point is when total cost is equal to total revenue;
Tc = Tr
x = 1177.86 ≈ 1178 games.
<em>Therefore, the number of games that must be sold before the business breaks even is 1178 games. </em>
Find the GCF, in this case 11, and divide both the numerator and denominator by it. Here, it turns out to be 2/11 because 22÷11 is 2 and 110÷11 is 11.