The best answer to this question would be encapsulation
Payload data is part of a packet that is within a TCP or a
UDP. It is the actual or essential data that is being carried within a packet.
For instance, a layer 2 Frame has a payload of a layer 3 packet and a layer
packet has a payload of layer 4 Segment. This simply can be called
encapsulation. Each layer in the examples mentioned builds a PDU by adding a
header containing control information to the PDU.
The entirety of a packet at one Layer becoming the payload section at another is know as <u>Encapsulation</u>
<u>Explanation:</u>
Encapsulation can be defined as a strategy for planning secluded correspondence conventions in which sensibly separate capacities in the system are disconnected from their basic structures by incorporation or data covering up inside more elevated amount objects.
The Motherboard contains instructions for the OS for hardware devices, such as the keyboard, mouse, and video card, and are stored in the systemroot\Windows\System32\Drivers folder.
— Input-restricted Deque: In input-restricted, deletion can be done from ... getLast: Retrieves the last item in the queue. ... Now, we insert element 3 at the rear.