Answer:
Step-by-step explanation:
(4x4)÷(4+4) = 2
(4x4)÷ (4 +4) - 4= 4
(4+4)+(4÷ 4)- 4= 5
(4+4)- (4÷4) - 4= 3
Answer:
<em><u>In the graph locate the point (3,0) and draw a line parrallel to Y-axis passing through (3,0) .</u></em>
<em><u>Then your line will cut the graph of f(x) at some point, that point's y-coordinate will be your value of f(3).</u></em>
Step-by-step explanation:
Hope it helps!
Answer:
Assuming there are 3 possibilities for the spinner, the answer is 
Step-by-step explanation:
G(F(2))
So f would be x
-(2x+1)-2 you slove it and get you answer and plug the answer back into the equation above as x
-(2(answer)+1)-2
Hope this helps
Answer:
36
Step-by-step explanation:
![-2[-6(-4+7)]\\\\=(-2)(-6)(3)\\\\=12(3)\\\\=36](https://tex.z-dn.net/?f=-2%5B-6%28-4%2B7%29%5D%5C%5C%5C%5C%3D%28-2%29%28-6%29%283%29%5C%5C%5C%5C%3D12%283%29%5C%5C%5C%5C%3D36)