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marysya [2.9K]
3 years ago
12

If you do not want the border style to carry forward each time the enter key is pressed, you need to ____.

Computers and Technology
1 answer:
ANEK [815]3 years ago
8 0
Hello <span>Endermss2118 </span>

Answer: If you do not want the border style to carry forward each time the enter key is pressed, you need to Clear formatting


Hope This Helps
-Chris
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A. PRL

Explanation:

Mobile phone technologies like CDMA , GSM etc, are used by cell/ mobile phone to transmit and receive signals. With the limitation of fluctuation, a mobile phone was made to adapt to this problems, thereby combining this broadbands like CDMA, GSM,4G LTE etc gave rise to PRL (Preferred roaming list) database to hold information needed to establish connection to the correct cell tower for these broadbands.

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A radio and communications security repairer is responsible for both radio and satellite communication systems.
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How does abstraction make programming languages easier to use
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Abstraction make programming languages easier to use as  It eliminates the need for codes to be automated.

<h3>How does abstraction make programming languages easier to implement?</h3>

Data abstraction is known to be a tool that helps a person to change a complex data structure into simple ones which can be used easily.

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2 years ago
It is used to select specific menu options, drag and drop options and to draw something on screen.
Novay_Z [31]

Answer:

A mouse.

Explanation:

An input device can be defined as any device that is typically used for sending data to a computer system.

Generally, all of the output and input device of a computer are known as peripheral (external) devices and they provide data (informations) to the end users in various formats such as video, audio, texts, images etc.

Since input devices are peripheral (external) devices, they can be connected to the computer system wirelessly or through a wired-connection (cable).

Some examples of peripheral (external) devices are monitor, speakers, keyboard, printer, scanner, projector, mouse, etc.

A mouse is an input device that is designed and used to select specific menu options, drag and drop options and to draw something on screen.

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2 years ago
1D Array Assignment Outcome: Student will demonstrate the ability to use a one-dimensional array. Student will demonstrate the a
sukhopar [10]

Answer:

Program to this question as follows:

program:

import java.util.*; //import package for user input

public class Main  //defining class  

{

public static void main(String[] as)//defining main function

{//defining integer array

int [] num = new int[113];  

boolean find_in = false; //defining boolean variable

int [] counts = new int[101];//defining integer array

int y, tem = 0, counter = 0,in=0,x,find; //defining integer variable

Scanner ox= new Scanner(System.in); //creating Scanner class Object

while(counter <= 112) //loop to check condition

{

num[counter++] = generateRandomNumber(); //using array to hold random function value.  

}

System.out.println("The array:"); //message

for(x = 0; x < 112; x++) // loop to count the value

{

if(x != 0 && x % 9 == 0) // if block to chek value

System.out.println(); // print  

else

System.out.print(num[x] + " "); // print array

}

// sort in ascending order

Arrays.sort(num); //using sort method

System.out.print("\n\nThe array in sorted order:"); // print value

for( x = 0; x < num.length; x++) // loop uses if block to check value is divisiable by 9  

{

if(x % 9 == 0) //check condition  

System.out.println(); // print  

else

System.out.print(num[x] + " "); // print array

}

// search for a number

System.out.print("\n\nEnter a number to search: "); // print message

find= ox.nextInt(); // input number by user

for(x= 0;x< num.length;x++) //loop to count values

{

if(num[x] == find) //check value

{

find_in = true; //change value

in= x;

break; //using break keyword

}

}

if(find_in)  //find value

System.out.println(find + " is found at index " + in); // print location

else

System.out.println("Not found"); //message

// display count of each numbers

System.out.println("Count of each numbers:"); //message

for(y = 1; y< num.length; y++) // loop to store element in counts array  

{

tem = num[y]; //hold value

counts[tem]++; //increment value

}

for(x = 1; x< counts.length; x++) //loop to print value

{

System.out.println(x + ": " + counts[x]); // print value

}

// average of the numbers in the array

for(x = 0; x < num.length; x++) // loop to calculate sum and average

{

sum += num[x]; //calculate sum

}

avg = (sum / 100); // calculate avg

System.out.println("\nThe average of the numbers in the array: " + avg);

// highest number in the array

int high= num[0]; //find number

for(x= 0;x < num.length;x++)

{

if(num[x] > high)

high = num[x]; //hold value of highest Number

}

System.out.println("\nThe highest number is: " + high); //print value

int low = num[0]; // defining variable for lowest number

for(x= 0; x < num.length - 1; x++) // loop to calculate lowest number

{

if(num[x] < low) //condition for lowest number

low = num[x]; //hold lowest number

}

System.out.println("\nThe lowest number is: " + low); //print value

}

public static int generateRandomNumber() //defining function  

{

Random ra = new Random(); //creating Random function Object

return (ra.nextInt(100)+ 1); //input and return value

}

}

Output:

the output of the given code is display in image

Explanation:

In the above program, an array is declared that uses a random function to input the number, in the next step the sort function is used, that sorted all array elements, in the next step the scanner class is used, that input the number form the user ends and pass search in the sorted array.

  • After searching the average of array elements is calculated. In this array we calculate the highest and lowest number of the array to print all the values the print method is used.
  • At the last, the rand method is used that generates the random number for the array and passes into a num array that prints the values.

7 0
3 years ago
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