Answer:
AspNet.ScriptManager.jQuery?
Explanation:
Unobtrusive validation means we can perform a simple client-side validation without writing a lot of validation code by adding suitable attributes and also by including the suitable script files.
One of the benefits of using a unobtrusive validation is that it help to reduce the amount of the Java script that is generated. We can install the AspNet.ScriptManager.jQuery? for the unobtrusive validation.
When the unobtrusive validation is used, validation of the client is being performed by using a JavaScript library.
Answer
Making a video game is much less daunting than it might seem. While you likely aren’t going to go from having no experience to making the next Grand Theft Auto, it has actually never been easier to get started making games. Game development tools and resources have become increasingly accessible to the average person, even if they have no programming experience. Often these tools are also available for free.
To try to make things easier for those looking to get started making games, we’ve put together a list of 11 game engines / editors. Some are designed for a specific genre of game or to be incredibly easy for newcomers. Others are professional development tools for AAA games, but are effectively free to use for hobbyists and still offer a lot of learning tools to help those with limited programming experience get started.
There are, of course, a lot of things that go into game development — music, animation, sound, writing, texturing, modeling, etc. — however, the game engine / editor you choose is going to have the biggest effect on what kind of game you can make. If you have suggestions for other engines, software, or learning tools for the other aspects of development, post it in the comments.
Solution:
In the game Singularity, broken objects can be restored to their original condition by reversing time. This is an example of which time element of player adjustment.
Thus the required answer is player adjusted.
Answer:
The answer would be A: Random
Explanation:
The random() function returns a generated random number (a pseudorandom number)