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almond37 [142]
4 years ago
13

Advantages of purchasing a software package over developing software in-house include all of the following except ____. Group of

answer choices less technical development staff lower costs and less time to implement proven reliability and performance benchmarks satisfaction of unique business requirements
Computers and Technology
1 answer:
sdas [7]4 years ago
7 0

Answer: satisfaction of unique business requirements

Explanation:

The word unique means : being the only one of its kind; unlike anything else. Hence, when a software is developed, it is done to meet a specific purpose which is known to the developer. So this can't be part of the above.

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A technician is troubleshooting a computer that will not communicate with any hosts on the local network. While performing a vis
tangare [24]

Answer:

Assuming that D is correct, the other answer is C.

Explanation:

<em>I used Dell Support to confirm this.</em>

It states that if the lights are off, it is not detecting the network and no connection is in place. You would want to confirm the NIC is enabled in the BIOS (as C states).

I hope this helps!

8 0
3 years ago
The ListCell subclass’s ________ method creates the custom presentation. This method is called by the ListView’s cell factory wh
Vlada [557]

Answer:

A

Explanation:

Update

The listview can be called an arbitrary amount of times, different items may be passed and the cell can go from empty to non-empty and the other way round. ListView creates about as many cells as you see on screen and fills them with items. E.g. scrolling or modifications of the items list or resizing of the ListView can result in updates.

7 0
3 years ago
g % Create a program to plot the motion of the ping pong ball with drag. % The program will take inputs for velocity in m/s and
Gala2k [10]

Answer:

% Create a program to plot the motion of the ping pong ball with drag.  

% The program will take inputs for velocity in m/s and angle of launch.

% note that with a high speed camera I estmated a launch speed for a ping

% pong ball could be 30 m/s.

clear all

close all

clc

velStart=input('input the initial velocity in m/sec:   ');

angle=20:5:80;

% convert the degrees into radians so MATLAB likes it

values_angle=angle*pi./180;

rangeAngle=length(values_angle);

hold on

%Lines 1 - 14 are fine

for i=1:rangeAngle

% set initial position and time

x=[];

y=[];

time=[];

vel=velStart;

VelocityX=[];

VelocityY=[];

x(1)=0; % meters

y(1)=.001;  % meters

time(1)=0; % seconds

mass=.00247; %kg  ping pong ball .00247 Kg

g=-9.8; % m/sec^2

c=0.0005; % coefficient of drag where Re is between 10^3 and 10^5

% so I can load an array for plotting

% start to increment the motion

 

index=1;

thisAngle=values_angle(i);

velx=vel*cos(thisAngle);

VelocityX(1)=velx;

vely=vel*sin(thisAngle);

VelocityY(1)=vely;

% set a time step

deltaTime=.001; % seconds

height=y(1);

flag=0;

velFinalX = 0;

velFinalY = 0;

%Don't see any issues here

while height>0 % check that the ball has not hit ground yet (1e-3 to speed things up, It hangs because it never leaves this line, check how height is calculated.)

   index = index+1;

   

   % *******************************************************

   % break velocity into its components

   if index == 2

       velx = vel*cos(thisAngle);

       vely = vel*sin(thisAngle);

   else

       velx = velFinalX;

       vely = velFinalY;

   end

   % *******************************************************

   

   

   % *******************************************************

   % use an if/else statement to check to see if the ball is moving  

   % down (negative). If it is, then drag has an opposite sign

   % as gravity in the acceleration formula.  Otherwise gravity

   % and drag have the same sign. Calculate the new acceleration in the y.

   if vely < 0

       adragy = g + (c*vely.^2)/mass;

       velFinalY = vely + adragy.*deltaTime;

   else

       adragy = g - (c*vely.^2)/mass;

       velFinalY = vely + adragy.*deltaTime;

   end

   % *******************************************************

   

   % *******************************************************

   % Now calculate the acceleration in the x .

   adragx = (-c*velx.^2)/mass;

   % *******************************************************

   

   

   % *****************************************************

   % calculate the new velocity at the end of the time step

   % this will have X and Y components, so you need a variable

   % for each.  One is velFinalX and the other is velFinalY.

   velFinalX = velx + adragx.*deltaTime;

%     velFinalY = vely + adragy.*deltaTime;

   % *******************************************************

   

   

   % ******************************************************

   % Get a new velocity vector and angle given the X and Y

   % The velocity is the variable "vel" and angle is "angle"

   vel = sqrt(velFinalX.^2 + velFinalY.^2);

   angle = atan(velFinalY/velFinalX);

   %*******************************************************

   

   % now save my values at this time step

   VelocityX(index)=velFinalX;

   VelocityY(index)=velFinalY;

   

   % and distance numbers

   distX=VelocityX(index).*deltaTime;

   distY=VelocityY(index).*deltaTime;

   

   % save distance values  

   x(index)=x(index-1)+distX;

   y(index)=y(index-1)+distY;

   height=y(index);

   time(index)=time(index-1)+deltaTime;

   %lines 105-107 are good

   if distY<0&&flag<=1

       if height<.25

           disp(distY)

           fprintf('goal height detected at distance %.2f meters.',x(index));

           flag =2;

           LandingDistance(i)=x(index);

       end

   end

   

end

plot(x,y)

title('distance traveled by ping pong ball in meters')

xlabel('horizontal distance traveled (meters)')

ylabel('vertical distance traveled (meters)')

end

hold off

Explanation:

7 0
4 years ago
Joaquin is considering a career as an animator and wants to know more about the daily work of an average animator. Which strateg
Advocard [28]
Lacking a response to my question, I'll assume there's no "correct' answer here. 

Joaquin could contact the university's graphic arts department, or if he's interested in the programming side of it, the computer science department, and ask if they have any information on the topic. If he's already majoring to become an animator, then he should talk to one of his professors to see if they know someone in the business that would speak with Joaquin. 

The faster and better way would be to go to reddit, or some site at which animators congregate (most probably found through Google), read the forums, and create if he's not finding a suitable answer.
3 0
4 years ago
Azzam is reviewing a paper he just wrote about kinetic friction for his physics class. On the third page, he realizes that every
bogdanovich [222]

Answer: Azzam used the tool while he was on the third page

Explanation:

The most likely the reason why the phrase was not fixed is because Azzam used the tool while he was on the third page.

This can be infered from the information given when we're told that he uses the Find and Replace tool and clicks on "Replace All" to fix the issue with regards to the error that he made and thus was done from the third page. Therefore, the tool might not have worked for the first page.

4 0
3 years ago
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