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Andreas93 [3]
3 years ago
7

A system administrator needs to create a high-performance SQL server. What type of disk configuration will allow the administrat

or to connect an offline physical disk that is connected to the host machine to a VM to maximize a VM's performance?
Computers and Technology
1 answer:
Studentka2010 [4]3 years ago
4 0

Answer:

Pass-through disk

Explanation:

Pass-through disk configuration will allow the administrator to connect an offline physical disk that is connected to the host machine to a VM to maximize a VM's performance.

VMs access a physical hard disk by way of a "pass-through disk," a special virtual disk that directly accesses the physical disk if it is made exclusively available to the VM.

A pass-through disk must be offline in the parent partition of the Hyper-V server.

You might be interested in
Q.No.3 b. (Marks 3)
Vilka [71]

Answer:

The change in complex systems can be explained according to the relationship of the environment where the system is implemented.

The system environment is dynamic, which consequently leads to adaptation to the system, which generates new requirements inherent to changes in business objectives and policies. Therefore, changing systems is necessary for tuning and usefulness so that the system correctly supports business requirements.

An example is the registration of the justification of the requirements, which is a process activity that supports changes in the system so that the reason for including a requirement is understood, which helps in future changes

Explanation:

7 0
3 years ago
5)What are the differences in the function calls between the four member functions of the Shape class below?void Shape::member(S
Stells [14]

Answer:

void Shape :: member ( Shape s1, Shape s2 ) ; // pass by value

void Shape :: member ( Shape *s1, Shape *s2 ) ; // pass by pointer

void Shape :: member ( Shape& s1, Shape& s2 ) const ; // pass by reference

void Shape :: member ( const Shape& s1, const Shape& s2 ) ; // pass by const reference

void Shape :: member ( const Shape& s1, const Shape& s2 ) const ; // plus the function is const

Explanation:

void Shape :: member ( Shape s1, Shape s2 ) ; // pass by value

The s1 and s2 objects are passed by value as there is no * or & sign with them. If any change is made to s1 or s2 object, there will not be any change to the original object.

void Shape :: member ( Shape *s1, Shape *s2 ) ; // pass by pointer

The s1 and s2 objects are passed by pointer as there is a * sign and not & sign with them. If any change is made to s1 or s2 object, there will be a change to the original object.

void Shape :: member ( Shape& s1, Shape& s2 ) const ; // pass by reference

The s1 and s2 objects are passed by reference  as there is a & sign and not * sign with them. If any change is made to s1 or s2 object.

void Shape :: member ( const Shape& s1, const Shape& s2 ) ; // pass by const reference

The s1 and s2 objects are passed by reference  as there is a & sign and not * sign with them. The major change is the usage of const keyword here. Const keyword restricts us so we cannot make any change to s1 or s2 object.

void Shape :: member ( const Shape& s1, const Shape& s2 ) const ; // plus the function is const

The s1 and s2 objects are passed by reference  as there is a & sign and not * sign with them. const keyword restricts us so we cannot make any change to s1 or s2 object as well as the Shape function itself.

5 0
3 years ago
Convert the following as indicated : (120)10 = (?)2​
Nookie1986 [14]

Answer:

1111000

Explanation:

perform the following. write from right to left:

- is the number even? then write down a 0

- is the number odd? then write down a 1 and subtract 1

- divide by 2

- repeat until you reach 0.

So for 120:

120 is even, so write down a 0 and continue with 120/2=60

60 is even,  so write down a 0 and continue with 60/2=30

30 is even,  so write down a 0 and continue with 30/2=15

15 is odd,  so write down a 1 and continue with 14/2=7

7 is odd, so write down a 1 and continue with 6/2=3

3 is odd, so write down a 1 and continue with 2/2=1

1 is odd, so write down a 1 and finish with 0

4 0
3 years ago
Where do you place the title tag in HTML​
makkiz [27]

Answer:

The title tag is basically your saved document

Save as and poof

High Hopes^^

Barry-

5 0
3 years ago
_____ is(are) a written description of a computer program’s functions.
xeze [42]
Algorithm is a written description of a computer program's functions.
Please mark me as brainliest. Thanks!!
3 0
3 years ago
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