Answer:
A language for Geometry Dash triggers. ... SPWN is a programming language that compiles to Geometry Dash levels. What that means is that you can create levels by using not only the visual representation in the GD-editor, but using a "verbal" and abstracted representation as well.
Answer:
"Passed by reference" is the correct answer for the above question.
Explanation:
- When the method takes the value as an argument then that value is assigned to a different variable and the method can not change the value of that variable which is passed.
- For example, if the fun function is called by the main function and the 'i' variable is assigned in the main function and passed as an argument of the fun function but the fun function has a 'j' variable which stores the value of 'i' variable. So the fun function can not able to change the value of the 'i' variable.
- But if the reference of 'i' variable means the address of 'i' variable is passed as the argument for the fun function, then the fun function j variable will hold the address of 'i' variable, and when the fun function changes the value which is stored on the value of j variable. Then he can able to change the value of the 'i' variable.
- Hence the function can change the value of the argument variable when it is passed by the reference.
Answer:
See explaination
Explanation:
//class extends Exception
class ParameterNotAllowedException extends Exception {
//Instance variable
private int input;
//Argumented constructor
public ParameterNotAllowedException(String message, int input) {
super(message);
this.input = input;
}
public int getInput() {
return input;
}
public void setInput(int input) {
this.input = input;
}
atOverride // Replace the "at" with at symbol ie shift 2
public String getMessage() {
//Returns the message
return input+" is invalid. "+super.getMessage();
}
}
class Main {
public static void main(String[] args) throws ParameterNotAllowedException {
int n = -1;
//Throw negative not allowed exception
if(n<0){
throw new ParameterNotAllowedException("negative number",n);
}
}
}
Answer:
A. a clear central message.
When creating a presentation on basically anything, there should always be a clear central message. The purpose of most presentations are to give information on what the presenter would like to convey to the audience members. Without a clear central message, the audience members would be lost and the presentations purpose will not be fulfilled.