They are replaced by ExpressCard
<span>The definition of a class clock. the class has no constructors and three instance variables. one is of type int called hours, initialized to 12, another is of type boolean called isticking, and the last one is of type integer called diff.
</span><span>
public class Clock
{private int hours = 12;
private boolean isTicking;
private Integer diff;}</span>
Answer:
if statements require == when comparing two values, and a colon (:) at the end. Also you gotta right && instead of and, then you gotta indent after like:
foo = 1
bar = 2
if foo == bar:
foo += 1
Explanation:
Answer:
I assume you want to set the opacity (0-100) depending on the mouse's coordinate on the screen. The variables indicating the mouse's coordinates are <em>mouseX</em> and <em>mouseY</em>.
To achieve this, you will need to divide the mouseX/mouseY (whichever you choose) by 4 to what's called "normalize" it. If your mouse was at 320 for example... Dividing it by four would give you 80, and this works because the bounds that the opacity can be set to is 0-100.
normalized = mouseX / 4
Circle(mouseX, mouseY, 50, fill='navy', opacity=normalized)
...or if you want to do it in one line...
Circle(mouseX, mouseY, 50, fill='navy', opacity=mouseX / 4)