1) Amplitud: in the unit circle, sine is defined as the length of the vertical projection of the (vetical axis) of the point that defines the angle. Whose maximum value is 1, which is the amplitud of the sine function.
2) Period: every complete turn to the circles the angles, and consequently the function sine, repeat. A complete turn is 2π,w hich is the period of the function.
3) Domain: the angle can take any real value, because you can trace the angles either clock wise or anti-clock wise, and you can do any number of laps.
4) Range: the values of the vertical - intercept (which is what the sine function is) may be between -1 and 1, and that is the range [-1,1].
5) x-intercepts: those are for angles 0, (+/-)π, (+/-)2π, (+/-)3π, (+/-)4π,...
Those are: nπ, with n = +/- 1, +/-2, +/-3, +/-4,...
Well, the answer would bee 1/10 for a simple reason: the 3 in 7.315 is in the tenth's spot while the 3 in 893.5 is in the ones. a one spot different that can be proven with logic.
To convert a decimal to percent, we multiply the decimal by 100. To convert a fraction to decimal, we divide the numerator by the denominator using long division and to convert a fraction to percent, we convert the fraction to decimal and the decimal to percent.
Step-by-step explanation: The number between 0 and 1. Think of decimals as cents, 100 cents makes a whole. So the number will be greater than 0 but less than 100.