Answer:
4 in.
Step-by-step explanation:
length times width = area
actually im not really sure lol. we havent done this in a while
The answer is zero times.
In order to make the offer attractive such that it would earn £25,000 for Ian Vector, Paddington Games would have to sell 460 games.
The game can be sold for £25,000 or for £2,000 and then a fee of £50 for every game sold.
In order for the amount to be the same, the amount from games sold will have to equal the difference between the £25,000 and the £2,000.
Difference is:
= 25,000 - 2,000
= £23,000
The <u>number of games to be sold</u> is:
= Difference / Amount per game
= 23,000 / 50
= 460 games
In conclusion, 460 games need to be sold to make the offer attractive.
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Answer:
Step-by-step explanation:


Volume = 
find partial derivatives using product rule

i.e.
Using maximum for partial derivatives, we equate first partial derivative to 0.
y=0 or x+y =6
x=0 or x+4y =12
Simplify to get y =2, x = 4
thus critical points are (4,2) (6,0) (0,3)
Of these D the II derivative test gives
D<0 only for (4,2)
Hence maximum volume is when x=4, y=2, z= 4/3
Max volume is = 4(2)(4/3) = 32/3
A.
5 * 2 = 10
8 * 2 = 16
10 cm by 16 cm is the new dimensions. Area = 160 sq cm. Perimeter = 52 cm.
B.
5 * 3 = 15
8 * 3 = 24
15 cm by 24 cm is the new dimensions. Area = 360 sq cm. Perimeter = 78 cm.
C.
The areas for the different sized photos both still maintain a ratio of 5:8 cm.