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iren [92.7K]
3 years ago
14

I NEED THIS ASAP!!

Computers and Technology
2 answers:
koban [17]3 years ago
4 0

Answer:

Explanation:if a open world game / rpg had humanoids that had lore behind them then the player will feel guilt about killing them from allah

Travka [436]3 years ago
4 0

Answer:

Players have more characters to defeat in combat.

Explanation:

Games with characters and scenarios that are not based on facts, give freedom to the authors of the game to create the most diverse creatures for players to face, that is, there are no limits to the shapes, powers and dimensions of the creatures, since they do not necessarily exist in the real world. This gives players more characters to defeat in combat, as well as making combat much more challenging.

In contrast, games based on facts are limited to common characters that can be found in our daily lives.

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