Answer:
•Determine your IP address.
•Verify physical connectivity to the network.
•Check that you have a logical connection to the network.
•Find out what path network traffic takes to get to its destination.
Translate from DNS names to IP addresses.
Answer:
<h2>iv. NINGUNO DE LOS ANTERIORES</h2>
Explanation:
<h2>Hola</h2>
I guess the correct answer is the Enter key
Οn cοmputеr kеybοards, thе еntеr kеy in mοst casеs causеs a cοmmand linе, windοw fοrm, οr dialοg bοx tο οpеratе its dеfault functiοn. This is typically tο finish an "еntry" and bеgin thе dеsirеd prοcеss, and is usually an altеrnativе tο prеssing an ΟK buttοn.
Answer
Making a video game is much less daunting than it might seem. While you likely aren’t going to go from having no experience to making the next Grand Theft Auto, it has actually never been easier to get started making games. Game development tools and resources have become increasingly accessible to the average person, even if they have no programming experience. Often these tools are also available for free.
To try to make things easier for those looking to get started making games, we’ve put together a list of 11 game engines / editors. Some are designed for a specific genre of game or to be incredibly easy for newcomers. Others are professional development tools for AAA games, but are effectively free to use for hobbyists and still offer a lot of learning tools to help those with limited programming experience get started.
There are, of course, a lot of things that go into game development — music, animation, sound, writing, texturing, modeling, etc. — however, the game engine / editor you choose is going to have the biggest effect on what kind of game you can make. If you have suggestions for other engines, software, or learning tools for the other aspects of development, post it in the comments.
Answer:
C
Explanation:
A is false because they usually <em>are</em> used to solve problems
B is false because many different algorithms can solve a problem!
C - true
D is false because humans can write an algorithm.