Answer:
public class TicTacToe //Defining TicTacToe class
{
char board[3][3] ; //Creating a 2D array instance variable
TicTacToe() //Constructor to initialize the array with " - "
{
for( int i = 0;i<3;i++) //Loop for the row of array
{
for(int j = 0;j<3;j++) //Loop for the column of array
{
Board[i][j] = '-'; //Assigning "-" in each cell
}
}
}
public char getter() //Defining getter() method to return the array
{
return Board; //returning the array
}
}
Answer:
1. Classes and objects
2. Inheritance
3. Polymorphism
4. Data hiding/ encapsulation
5. Interfaces.
Explanation:
Classes and objects depict the major component of the OOP (object oriented programming). It explains the object like a ball in a soccer game development.
The inheritance is like the subclass of the object. Data hiding is a stage in oop where the codes or data are hidden from another users.
In the polymorphism stage, the object is given the ability to change to a sub-object, while in the interface stage a function or method signature is defined without implementing it.
Answer:
360/number of sides
Explanation:
all the exterior angles add up to 360°
so to find each angle mesure, divide the 360 by the number of sides the figure has.
Answer:
1.headings and subheadings
2.manually
3.options